RimWorld

RimWorld

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Deterioration Rate Display
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Mod, 1.3, 1.4
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818.720 KB
28. nov. 2021 kl. 13:51
17. nov. 2022 kl. 11:09
6 ændringsbemærkninger ( vis )

Abonner for at downloade
Deterioration Rate Display

I 1 samling af UdderlyEvelyn
Evelyn's Mods
9 genstande
Beskrivelse
Ever want to know how fast things are deteriorating?

This estimates how much HP per day your item will lose depending on the current conditions and displays it for you conveniently - live. As it starts to rain you can watch the value slowly shift upward, etc.

Do note that this is *deterioration rate*, so things like medicine, wood, armor, guns - things that rot already have their own displays so don't go looking for this there.

Thanks to Kayedon, both for the idea and for commissioning it.

Like my mods? Help me survive, lol.
Venmo: @UdderlyEvelyn
Paypal: yushatak@gmail.com (I do not check this email, do not contact me through it!)
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I'm attempting to kinda SEO my mods here as they don't get a ton of attention, just ignore this bit. :D
decay rot wood disappear rate speed show panel readout hud deteriorate break down
9 kommentarer
superniqui10 17. apr. kl. 20:32 
o7
Narlindir 29. okt. 2022 kl. 13:44 
@Jarin Awesome
am going through all my mods and comments like this are actually pretty helpful
Katieclysm 24. okt. 2022 kl. 15:43 
Ludeon liked the mod so much they made it vanilla
UdderlyEvelyn  [ophavsmand] 21. feb. 2022 kl. 10:28 
@Nidvinter Ho.. there was an extra copy of the DLL from the other mod in this one. This was made before I switched to using a blank template and I was copying mods then swapping the contents. Thanks, lmao.
Nidvinter 20. feb. 2022 kl. 19:11 
When I tried to remove Sensible Aiming from my mod list, I noticed that this mod seems to have the same effect on ranged attacks. Hit chances for ranged attacks only returned to normal when both this mod and Sensible Aiming was removed from my mod list. Because you are the mod author of both Deterioration Rate Display and Sensible Aiming, perhaps you could check if there are any files that have been mixed up between both mods?
Kenpachi 18. dec. 2021 kl. 21:07 
Nice.
Myrrhb 11. dec. 2021 kl. 14:48 
This looks handy, /ill try it soon. Added to my collection in the meantime :)
UdderlyEvelyn  [ophavsmand] 29. nov. 2021 kl. 6:13 
Nothing I've noticed or that has been reported, it only affects the UI panel so it shouldn't be *able* to cause any real amount of lag. I might be able to cut down the amount of code running in there by using a publicizer but it's already pretty negligible.
OptimusPrimordial 29. nov. 2021 kl. 4:59 
Performance impact?