安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I put the SE Restyle mods first in load order. And included the SE - Restyled - Humanoids Only And then SE: Human 2, SE: Human 2 Indeterminable, SE Human(2) Machines.
Everything works great.
I consider Restyled the fix for the original (when it's done). Feel free to make patch mods for Restyled that do what you want, I'll put a collection together if enough of them exist.
Your SE Restyled has kind of gone in different direction then what I prefer with SE Human 2. Also SE Human 2 added some nice features. Like zoomed out look to see more of the character. And the changing look as character levels up.
Sad that we didn't get a SE Humanoid 2.
As others have asked. Can you please do a mod to fix SE Humanoid. Kind of stuck with it if want keep using SE Human 2.
However, if somebody else would like to rename the portrait group and phenotypes in gfx\portraits\portraits\90_portraits_human.txt, then add the new name to the humanoid species class, I won't stop them.