RimWorld

RimWorld

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Alpha Memes
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Mod, 1.4, 1.5
File Size
Posted
Updated
36.485 MB
22 Nov, 2021 @ 3:08am
16 Dec, 2024 @ 12:12pm
62 Change Notes ( view )
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Alpha Memes

Description
[www.patreon.com]

Details

- Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touched
- Adds 15 new memes: Vow of Nonviolence, Artist, Sadist, Youth, Madness, Biological defilers, Biological reconstructors, Psychic vampirism (needs Royalty), Gauranlen supremacy, Bulwark, Sharpshooter, Gladiator, Iconoclast, Monastic and Prefab preference (requires Alpha Prefabs).
- So many additions to vanilla Ideology styles. SO. MANY. Like, hundreds

Known Issues

The abilities in Psychic Vampirism and Biological Reconstructors are added when a pawn joins an ideo with those memes, so they most likely will not work as intended with fluid ideos!

Walls were never meant to be styleable, so the blueprints of Steampunk walls will show as a weird blank coloured wall. Just a visual inconvenience! Once built they'll be fine

FAQ

Q: Can I add it mid-playthrough to an existing save?
A: Yes, albeit to no effect, as ideologies are only created upon starting a new game. You can however edit ideologies in dev-mode.

Q: I don’t like certain meme, can I remove it?
A: Use Owlchemist's Cherry Picker mod!

Q: I want more than 4 memes!
A: Check mod options for Vanilla Ideology Expanded - Memes and Structures! You can increases number of memes, styles, rituals, relics and ideo buildings.

Q: Can I suggest a new meme?
A: Without a doubt, I accept all suggestions. Please use the pinned Suggestions thread in Vanilla Ideology Expanded - Memes and Structures for it!

Q: Where should this mod be placed in the mod load order queue?
A: Under Ideology, our Framework and any mods that specifically mention having to be above this mod.

Q: Is it compatible with another mod that adds memes?
A: Depends on what memes such mod adds. Chances are, if someone else alters the same game components, our memes can become incompatible. It is obviously compatible with Vanilla Ideology Expanded.

Q: Vow of Nonviolence is too difficult!
A: Yes.

Q: Does this work with Combat Extended?
A: I have been told it is compatible. I've also been told the sharpshooter meme does weird things.

Q: Styled walls for Kemetic, Steampunk and Scavenger look weird when being built!
A: The game doesn't like walls being styled, but someone made this mod, use it! https://steamproxy.net/sharedfiles/filedetails/?id=2957953663

Content

The design doc for this mod is public at: Google Docs[docs.google.com]










































Credits

Thanks to Helixien, Pooler and Cassie for providing the textures for the Stargate inspired armours for the Kemetic style.

Allie built the entire Funeral Framework and a LOT of rituals work

Cassie did about 150% of the Steampunk and Corsair styles, the mad woman.

Luizi is listed as an author because he'll finish drawing something someday. Maybe.

The rest by Sarg Bjornson.

Corsair ritual song by Justin Marshall Elias:
https://www.justinmarshallelias.com/
https://www.imdb.com/name/nm3365402/?ref_=fn_al_nm_1
https://www.instagram.com/justinmarshallelias/?hl=en

Thanks to Oskar Potocki for being a good friend.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]
Popular Discussions View All (2)
466
21 Dec, 2024 @ 11:01pm
PINNED: Bug Reports
Sarg Bjornson
6
20 Oct, 2024 @ 2:45am
PINNED: Workaround for abilities in Fluid Ideo
jtjumper
1,862 Comments
Tonas 24 Dec, 2024 @ 9:28am 
Could you make it so megaliths can be built from stone chunks instead of stone blocks? Not only is it more accurate to how they were built IRL, it'd also allow them to be built much sooner in tribal runs, since the stonecutting tech is medieval
Justalittleg00ber999 22 Dec, 2024 @ 8:37pm 
Oh, okie.
Sarg Bjornson  [author] 22 Dec, 2024 @ 12:34pm 
I was answering a now deleted comment
Justalittleg00ber999 22 Dec, 2024 @ 12:19pm 
No I made a xenotype where my colonists were all bees, I then made a communist idiolodgy using your mod and a couple other ones.
Sarg Bjornson  [author] 22 Dec, 2024 @ 12:13am 
Still no. I use all these mods regularly and that doesn't happen
♜❂♜ 22 Dec, 2024 @ 12:10am 
I know. Deleting my previous message since I've managed to recreate it and found out it's actually incompability with VFE, either with Framework itself, or Insectoids 2 along with framework and then Alpha mods. I'm just not certain why that particular combo breaks the custom ideology UI.

There's no affiliated error in the log, and no UI mod or config fix, so it took me good many hours to find the culprit.

It's a shame since Insectoids 2 go really well with the Alpha package, especially Black Hive, but I guess the bug is on the VFE side rather than the Memes.
My bad.
Sarg Bjornson  [author] 21 Dec, 2024 @ 11:00pm 
No, this doesn't happen, you have a bug
Justalittleg00ber999 20 Dec, 2024 @ 10:24pm 
Communist bees...neat...
Corvus 20 Dec, 2024 @ 2:18pm 
An actual fucking masterwork cataphract helmet is making my bulwark colonist angry, for the lack of it being metallic armor.
SovietYunYun 16 Dec, 2024 @ 1:24pm 
@SugarCrash
I think you can use a devmode command "spawn thing with style" (or something similar) to see all items affected by styles