RealRTCW
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Steinvillage Station
   
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29.252 MB
19 nov 2021 om 7:10
18 jul om 16:00
3 wijzigingsnotities (weergeven)

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Steinvillage Station

Omschrijving
Annotation:
This levels is a part of big mod RtCWRemake by Dialog what still in development. Some levels autor share like beta-versions, final versions can have a different's.

Story:
The railway station is a well-guarded facility. Recently, information was received that the Head of Death arrived at the station and left important documents for subsequent transfer to the army headquarters. You should discreetly grab the documents and also leave the station area unnoticed.


Author : Dialog
Released: 08/02/2014
Playable levels: 2
8 opmerkingen
FuriousOverlord  [auteur] 7 aug om 6:03 
@markasnn
Those rooms are reached as you explore this complex. If you are stuck somewhere, you can look at my first playthrough of this level https://youtu.be/IY6RRj5gROo&t=588
markasnn 6 aug om 12:51 
How i suppose to complete first level last objective, when i can't reach it?? :steambored:i can see open window from downstairs, but i have to climb somewhere on a rooftop and there's no way to reach it. Fix it:steambored:
Shadowmus 10 nov 2022 om 9:10 
And for the record, I always play on the 2nd lowest difficulty setting Don't hurt me.
Shadowmus 9 nov 2022 om 14:48 
Either I'm messing up, or there's a glitch where the alarm always gets raised whenever you enter that room with the 2 gold bars.
Cpl. mmD 31 dec 2021 om 7:10 
the second level was super hard lol
erc 26 dec 2021 om 4:31 
The second map is an original one from the author: the titular station, under heavy snow as to fit in with the village theme. A pure stealth mission that takes a while to figure out, pretty well-built and flows nicely without being too confusing. It took me around 45-50 mins in total to get through the two maps on offer. Recommended, as these two are well within the lore of the original game and will keep you entertained. I'll see to the following Dialog releases next.
erc 26 dec 2021 om 4:31 
I started playing the so-called 'beta' versions of these recently workshop-released maps of Dialog. Must say that this one is highly enjoyable. The first map is a re-imagining of Paderborn Village from the original campaign, featuring a completely different layout and objectives. Both familiar and different at the same, the brushwork and texturing closely follows the standards of the original game and would feel right at home within that campaign. Apart from being too crowded with enemies at certain points, the map is a classic Blazko trek with lots of well-realized secrets (9 in total).
樊宇森 24 dec 2021 om 11:33 
Crash :





----- Server Shutdown (Server crashed: BG_AnimationIndexForString: unknown index 'idle' for model 'bj2': (models/players/bj2/wolfanim.script, line 33)
) -----
AAS shutdown.