Black Mesa
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BMCE Addon - Hazardous Environment Combat Unit Remastered
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MODEL: NPC
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284.617 MB
13 nov. 2021 la 6:35
4 sept. la 5:31
14 jurnale de actualizare ( vizionare )

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BMCE Addon - Hazardous Environment Combat Unit Remastered

În 1 colecție creată de DWBoyGamer
BMCER - Approved mods
50 obiecte
Descriere
IMPORTANT: Requires BMCE and/or BMCER! Make sure you have read installation instructions correctly before complaining about issues!

Number of HECUR reskins done by members of our team exist, check them out here


How to install:
- Make sure you have installed BMCE and BMCE HECU models correctly (BMCE HECU version is required, vanilla HECU version is not supported)
- Subcribe to this mod
- Start the game once so that it can download the files
- Close the game and proceed to the next step.
- Go to steamapps\workshop\content\362890\2653538885
- Copy all contents of that folder to steamapps/common/Black Mesa/bms/custom
- Make sure that folder" 1_BMCERevised" folder is above default BMCE files. Do not remove any default BMCE related files
- if you have BMCER installed, it should ask you to replace some content. If it does, allow it, if it doesnt make sure you installed BMCER correctly.

"When Romka HECU arent high quality enough"

This mod started its life as simple port of this mod to Black Mesa, but eventually evolved in to its own thing to remain consistent with BMCER. HECUR now serves as high quality reimagining of classic HECU models. HECUR models are not based on any specific GoldSrc HECU depiction mind you, but it mixes elemets from HL1, OpFor and Decay variants

Additional features which require BMCER to function:
•EXTENDED GEAR VARIETY - HECUR has always been desgined for use with BMCER, for this reason that mod is required to unlock the true potential of HECUR. Without it, you will miss out on toggleable rucksack and holster, padded pants, arm mounted PCVAID computer, MOPP hood and land warrior headset.

Knows problems:
- Zombies have some minor clipping bugs ect. in them. This is because Yukon never properly finished them.
- This might make areas of the game with lots of HECU more laggy. This is because they are rather highly detailed. There is not much I can do about this.

Troubleshooting:
HECU are appearing with incorrect equipment
- Make sure you have installed BMCE correctly, make sure you installed correct version of BMCE (BMCE HECU version) and make sure you dont have Hazard Course installed or you have it placed it in custom folder so it doesnt mess up BMCE.
HECU arent appearing using additional pieces of equipment not present in BMCE
- Install BMCER, make sure you have installed BMCER correctly

Credits:
- Yukon : Original models/bodygroups, zombies
- ✡Mao Long✡ : Rigging original models
- ArachnitCZ : Rigging original models
- renandantas71 : Beret retexture
- The BMCE team : Additional bodygroups
- Mirellanmål : Corrected hitboxes
- Monolith fanatic : HECUR developer, original grey helmets, zombie textures, gib textures, single ammo belt edit, PCVAID texture
- Kuge : Ammo belts
- Simkas : HECU Engineer glove model, MOPP hood
- RenandantasID : Parts of the updated gasmask texture, engineer tank texture
- Racer : HECUR developer, reworked textures (PCV, LAPD vest, camo, badge edits, gasmask, geigercounter and other misc. texture work, additional face textures from BMCER)
- F5Man : HECUR developer, medic plaster, vest strap
- Kali : MOPP hood
- Reemiel : Original PDA model
- Nicky_Bee : Promotional images
- NuclearPotato : The original idea and inspiration for adding Department Of Energy units and design of their sleeve patch

This mod is licensed under CC BY-NC 4.0
You are permitted to remix, tweak, and build upon this work non-commercially, as long as you provide credit linking to this mod page.
https://creativecommons.org/licenses/by-nc/4.0/
916 comentarii
Caloew79 cu 11 ore în urmă 
especially stuff like DOE HECU, where they'd need to be easily identifiable by personnel. And id imagine their USMC Force Recon number one cause they wear recon shirts in opfor, two because MARSOC wasnt founded until 2006.
Jeppuli 20 oct. la 1:45 
I'd also imagine since they're also a special unit, they'd want to be clearly identifiable from the regular USMC by using patches and what not
DWBoyGamer  [autor] 19 oct. la 22:36 
@bbx-1103 The patches were added mostly for stylistic reasons and to make HECU stand out more from regular marines. Like Monolith said, we wont be removing them.
Monolith Fanatic  [autor] 19 oct. la 22:21 
@bbx-1103 reverting back to old models versions without those patches feels like a downgrade
DWBoyGamer  [autor] 17 oct. la 13:55 
@razorscleo89 This isnt really the best place to ask for mod suggestions but Im not aware of such mods since I use Braindeads models, you will have to look around yourself. As for your question about guard pants, Im not sure if that was a typo and you meant BMCER guards. At any rate thr actual BMCE guards have the yellow stripe from vanilla and BMCER will keep the HL1 style pants.
razorscleo89 17 oct. la 12:36 
@DWBoyGamer Hey so I have two questions, so first are there any mods on the workshop that make the Vortigaunt shackles glow like in BM: Blue Shift? And for the BMCE Security Guards, will They have stripes on their pants similar to the vanilla guards or will it stick to a more HL1 themed pair of pants?
Jeppuli 15 oct. la 7:02 
That's unfortunate, though I guess it isn't the biggest deal since engineers aren't seen using shotguns too often
DWBoyGamer  [autor] 15 oct. la 6:53 
@Jeppuli They are compatible, its just shotgunner models currently reuse standard HECU animation set instead of the dedicated one. I will fix normal models using it eventually, but unfortunately engineer using them is unfixable due to nature of how adding new HECU models works.
Jeppuli 15 oct. la 6:42 
To add to the first one, none of the new shotgun animations work with the things I just mentioned, not just the reload