Total War: WARHAMMER II

Total War: WARHAMMER II

92 avaliações
Repeater Rifle Handgunners
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Marcadores: mod, Units
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23.933 MB
10/nov./2021 às 13:49
12/fev./2022 às 6:16
7 notas de atualização ( ver )

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Repeater Rifle Handgunners

Em 2 coleções de prop joe
Dogs of War
118 itens
Prop Joe Mods
58 itens
Descrição
This mod allows you to upgrade your Handgunners with Repeater Rifles. The upgrade costs 300 gold and they receive a bonus to their reload time.

You need to research a technology first that is locked behind owning the Nuln Cannon Foundry landmark (or Foundry for Markus Wulfhart).

The region where your army is has to have a building from the Empire Forge chain to be able to upgrade units.
The number of upgraded Handgunner units you can have in your armies is tied to the number of Forge chain buildings you have globally: Gunsmith can support 1, Foundry can support 2 and Engineer's Workshop can support 3 Handgunners with Repeater Rifles.

The main Upgrade Units mod is required, as well as all the submods to the right.

The new animation that allow Bayonets for Handgunners is from the [LIG]Affixed bayonet (handgunner rework) mod by Less Is Good. My gratitude for the permission to use them in this mod and kudos to him for the great work he has done.

Compatibility:
Should work in Multiplayer.
Don't use with overhauls since the unit stats won't be balanced for them.
DON'T USE WITH SFO SINCE IT CHANGES THE EMPIRE TECHNOLOGY TREE!
Don't use with mods that modify the Empire technology tree.

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26 comentário(s)
ThrobbingforMorbius 21/abr./2023 às 7:48 
sadly it does not want to play nice with snek's kit bashed reskin. i see an officer, a lot of floating heads, and guns. which is a shame, because i love this mod and the kit bashed reskin. i have a tiny bit of know how with the rpfm, how do i make them play nice?
ThrobbingforMorbius 1/mai./2022 às 16:00 
exelent
prop joe  [autor(a)] 1/mai./2022 às 12:12 
yes
ThrobbingforMorbius 30/abr./2022 às 5:55 
does this work with reskins?
prop joe  [autor(a)] 12/fev./2022 às 6:28 
Updated:
nothing changed, adjusted for files that were renamed in the Armoured Empire State Troops mod
parryer327 26/nov./2021 às 18:05 
OK thanks for the reply
prop joe  [autor(a)] 25/nov./2021 às 12:32 
@parryer327
it'd be way too much work due to how these things are set up
parryer327 24/nov./2021 às 15:23 
@prop joe
Can you make a submod that allows your upgrades to apply to Xoudad's empire mod Regional State Troops?
prop joe  [autor(a)] 23/nov./2021 às 10:16 
Updated:
small dps buff after some testing
TricksterNot 22/nov./2021 às 13:23 
Ah, I see. Thanks for answering!