Barotrauma
(Servono più voti)
[SL] Sidewinder MK III
   
Premio
Aggiungi ai preferiti
Preferito
Rimuovi dai preferiti
Dimensioni del file
Pubblicato in data
Aggiornato in data
340.075 KB
7 nov 2021, ore 7:08
8 nov 2021, ore 17:30
3 note di rilascio ( visualizza )

Sottoscrivi per scaricare
[SL] Sidewinder MK III

Descrizione
Based on the Vallhalla Iroh, the Sidewinder is a heavily restructed mercenary attack vessel. Most of the systems have been ripped out of the Iroh and refined and refitted for optimum power output and maneuverability although it has lost alot of its capacity for exploration and deep diving it is a much more formidible vessel in combat and in transporting goods and supplies (usually heavy munitions to the highest bidder) Many mercenary groups opt for this blackmarket variant if they can afford it

This sub was built as a side project to learn the ins and outs of the submarine editor. we set out with a goal to make a fun, functional medium sized sub that can run with few players and suits our needs; Easily readable and quick access between compartments, more versatile weapons and weapon placement. Most systems and logic are done from scratch by TheRedTerror The magnetic shield and general shape of the ship are all made and inspired by the creators of the VH Iroh. A wonderful sub you should go check out their workshop page and give them a like.


Features:
Custom reactor controller and logic system

Magnetic shield, a custom shield that allows players to pass through but not water, orginal design by the creators of the [VH] Iroh

1 Railgun, 1 Chaingun, 2 coilguns and 2 empty hardpoints for upgrades in campaign

3-8 crew members, fully usable with a small crew dispite its size.

fully functional medical suite with fabricator and gene splicing potential

Stocked liquor cabinet

Ballast flora purge

Booster engine

Known Bugs
as this is still an early version of the sidewinder we are still constantly working to smooth out all the kinks, currently the reactor an issue in campaign where the scram button can glitch out the reactor controller logic, avoid using the scram button where possible.