Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan









You're welcome, thanks for the information, I added that it may be possible to skip items so you can get the acid early.
From what I remember the Acid watering can could set things on fire but it would also put out any fires before all the damage ticked through if you decided to attack again. If this was changed ignore that part.
I didn't notice the acid watering can canceling out any fire on enemies. In fact I was surprised it was CAUSING fire on enemies when combined with the lighter. Maybe this was a change in a recent update?
Also I was (accidentally) able to buy "Acid" two items "ahead" of the end by first buying out all the hats and then reloading items by quitting to menu and going back into the game a few times. So in theory someone dead-set on hitting the Turnip Boy "limitless run" leaderboards (why???) can use this strat to only unlock Acid without any of the other mediocre items available.