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RimWorld

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Humanoid Alien Races ~ Dev
   
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Mod, 1.6
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3.540 MB
29.10.2021 klo 22.49
29.10. klo 10.25
212 muutosilmoitusta ( näytä )

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Humanoid Alien Races ~ Dev

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A framework for the creation of new alien races in Rimworld

DEVELOPMENT VERSION

This is strictly the development version of the Humanoid Alien Races Framework.
This mod will be updated more often than the main branch and features may not necessarily be stable at first release.

A few missteps in the past have shown flaws in a closed testing circle, so I open it up to everyone who wants to help out.


Basically, report whenever you guys have issues. If you are a race modder, you can always get the newest infos on the discord and see the fun new toys you get to play with.



For a full description of the framework, please refer to the main mod.

As always, the best place to get new info is the alien race discord[discord.gg].

Full source of course available on github[github.com] as well as the changelog[github.com]



I want to remind you again that this is a testing version.
Errors may occur, saves may die, and it should not be used in a commitment run.

Also of course don't run this and the stable framework simultaneously.
Suositut keskustelut Näytä kaikki (1)
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27.9. klo 11.25
TÄRKEÄ: Bug Reports
erdelf
39 kommenttia
Captolamia 26.9. klo 13.55 
Ok thanks. Just had to check.
erdelf  [tekijä] 25.9. klo 6.16 
well, those are the entire classes.. I will add fields and such.. but generally they will stay the same.
Captolamia 24.9. klo 23.40 
That should be ease
public partial class AlienPartGenerator
public class ThingDef_AlienRace : ThingDef
public class AlienChanceEntry<T>

are the only three that I see. Its mostly used to allow the purchasing of those pawns for Viewers.
AKA Spawning pawns.
I am updating TwitchToolkit + ToolkitCore and ToolkitUtilites (From SirRandoo) to the new Twitch API
erdelf  [tekijä] 24.9. klo 13.35 
not any I have really planned at least. If you tell me which ones I can mark them on my side.
Captolamia 24.9. klo 11.16 
I am currently updated Rimworld TwitchToolkitUtilities for a personal project. Will there be major changes in Function handling or names in that I should be worried about? There is a patching method that I am about to update. The Patch includes C# hooks into the HAR assembly for C#
erdelf  [tekijä] 30.7. klo 12.05 
feel free to ping me in mod-dev in the public rimworld discord. We can sort it out.
gasses888 30.7. klo 8.52 
for some reason I can not join your discord
erdelf  [tekijä] 29.6. klo 20.23 
gonna need a log at minimum
seppi141 29.6. klo 3.58 
hi i have a problem with vanilla expanded framework and this mod i cant generate a new game or load a save nothing workes
erdelf  [tekijä] 28.6. klo 7.12 
yep sorry. I'll deploy on the main HAR before full release.. but currently I want to make it clear there are issues with the unstable and HAR