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I prefer if they use the Unlisted system, but that is merely icing on the cake.
As for WeaponCore Ports :
In a sense, yes and no.
Since that supports the furthering monopoly that WeaponCore wants where it has all Content while robbing others, so I'd prefer not.
--
As for weapon mods; Sadly haven't looked recently, I know Whiplash tech still works, Lucas weapon code mostly works, New Vanilla weapons work well, hell Spinal Weaponry still works, and its like 6 years old without me needing to change shit. lol
As for the WC mods; yeah as they can't have version control, so updates make their configs invalid and shatter, Long term operations without constant repairs is impossible.
"WC as of last week, deletes any Weapon block not managed by itself.
That sums up WC vs Weapon Authors; Monopoly and hostile takeovers."
That would make sense by this weapon pack I use(d) is not working, well I mean not spawning.
Pretty fucking rude of them to have done that, but they probably do not give a shit.
Do you know of any vanilla weapons of which are updated and working? Alot of discontinued or not updated WC mods are usually broken.
CIV itself, still sports an non-WC original, and like most of my weapons uses Vanilla typeIDs.
Not that WC's recent update didn't make that pointless.
WC as of last week, deletes any Weapon block not managed by itself.
That sums up WC vs Weapon Authors; Monopoly and hostile takeovers.
I wish people made weapons without weaponcore, or atleast weaponcore being friendly to fellow modders.
Like what the hell does weaponcore update anyway? I see no weapons from the mod itself.