Project Zomboid

Project Zomboid

1,810 voti
[B41 / B42] bikinitools - independent vehicle spawner, skin changer and automations!
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22 ott 2021, ore 12:30
7 gen, ore 11:21
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[B41 / B42] bikinitools - independent vehicle spawner, skin changer and automations!

In 5 collezioni di bikinihorst
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Descrizione
What's this? FAQ HERE
This is a collection of things I find useful and / or lacking while playing or to help with some annoying things, mostly while in Debug mode. It will be expanded with new things as I see fit and I wanted to share it with the community.


Important info regarding versions and multiplayer
This mod was made for version 41 and I won't officially support any version lower than this.

In multiplayer the modules below which are disabled by default will be disabled and inaccessible to clients. Players with admin privileges can enable and use those features as they see fit. See the FAQ for more.

This mod saves 2 separate ini files - one for restricted play, one for full access, so settings in client and admin mode will be different and not override each other.


Important info regarding enabled modules

This mod comes with its own configuration tool you can access from the "bikinitools" menu. The settings are saved in a file so no third party mod is needed.


Short overview of current modules / features

Enabled by default:
  • Gravel Buddy: automatically pick up dirt / sand / gravel in an area (Description)
  • Corpse stacker: automatically pick up corpses in an area and stack them at the center (Description)
  • Gardener: automatically remove grass and / or shrubbery in an area (Description)
  • Lumberjack: automatically chop trees in an area. Keep your exhaustion in mind. (Description)
  • Container unloader: drop items in furniture to the floor (Description)
  • Home wrecker: automatically scrap all furniture you can in an area. Tools have to be in inventory. (Description, disabled for MP clients)
  • Farmer: waters plants in an area to optimal levels

Disabled by default:
  • Spawn vehicles, modded or vanilla, without the need to load any lists, plugins etc first. If the game can spawn it, you can too. Of course the vehicle mods have to be active in the save game to show up in the menu. (Description)
  • Change vehicle skins if they allow it. Cycling and direct selection possible. (Description)
  • You can "find" an open door on a locked vehicle. This means one random door gets unlocked (mostly at the back), not all or the driver's door. (Description)
  • Create new keys for vehicles without losing functionality of existing ones (Description)
  • Repair vehicles from the context menu (Description)
  • Remove single or all vehicles in your cell (Description)
  • Unlock vehicle trunks and containers from the context menu (Description)
  • Hide / show equipped hand items on enter / leave vehicle to increase immersion when player is visible in the vehicle (Description)


Detailed module descriptions
To shorten this page I have moved the feature overview here.


EN | DE | CN (S) | PTBR | RU | CN (T) | ES | FR | TR

If you want to translate this mod into other languages, put your translation here. I will include it with the next update.


Disclaimer
Always back up your saves properly. Automations don't always work with max speed, which I can't work around. Speed 2 is alright in most cases. Beware of automatic level changes when the game is lagging, as it might crash. If you choose the "fun sized" radius options, it's on you if something crashes.


Thanks
KI5 for creating the mod poster and helping me with the screenshot graphics. I am an absolute idiot with image editors. Additional thanks for encouraging me to finally create a mod and learn lua, and many of the ideas to the modules included in here, as well as testing of the mod. If you've been living under a rock, here's his workshop

hollaming, desze, naHDa, Person B, XpaDDer, SeaMustard, KeanuRaves, ASPbazi! and 雨季安魂夜 for their translations


Other stuff
If you like the mod and want to help me, please don't forget to rate it. Also please consider donating a coffee[ko-fi.com]. It would mean a lot to me.

[ko-fi.com]

Messaggio originale di author:
Do not copy, modify, redistribute, or repackage this mod without explicit permission from the creator. This includes on or off of steam, within another mod or modpack, or a different modified version. This item can be published on Steam only through an account with the name bikinihorst.

If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'.

© 2021+ bikinihorst

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Workshop ID: 2634426926
Mod ID: bikinitools
Discussioni più popolari Visualizza tutte (14)
24
29 giu 2023, ore 2:47
IN EVIDENZA: Mod translation
bikinihorst
22
8 nov 2023, ore 20:57
Feature suggestion
Moss
5
4 set 2022, ore 10:58
Enabling Mod and missing files.
Slider-Man
678 commenti
lllll 1 gen, ore 1:46 
it's so good!:steamthumbsup::steamthumbsup:
schattencalu 31 dic 2024, ore 21:07 
FreeYourHands should do some of the things in the meantime.
Sentient_Worm 30 dic 2024, ore 19:02 
@dragonsphoto Only 160? Thats a just what I get on days I dont leave my base. I do miss the corpse stacker tho it was so nice to just set and forget
dragonsphotoworks 29 dic 2024, ore 16:25 
Glad to hear B42 support coming :-) I really need it for lumberjack and corpse moving. Have around 160 or so corpses I need to stack and they driving me crazy.
Dj / Booce 28 dic 2024, ore 14:28 
nevermind, i just had to put it at the top of the load list for my dedicated server by putting the numbers and stuff at the very top.
Dj / Booce 28 dic 2024, ore 13:59 
Hey! I've been using this on a dedicated server and for some reason when I right click I can't see the menu for it. How do I fix this?
кринжуля 26 dic 2024, ore 5:34 
This mod issues desynchronization. Me and my friend on private server do not see zombies chases my friend and wise versa. I mean players in multiplayer (not coop mode) will not see zombies hosted by other player's stream and could not be attacked by them

No errors, no debug warning output, just desync. Literally unplayable in multiplayer

(maybe it was a conflict between several mods, but only to exclude bikini was way to fix)
schattencalu 22 dic 2024, ore 13:08 
A log stacker (like corpse stacker) would be a great addition for the next step after lumberjacking. Gather all the logs in one pile, ready to be loaded into a vehicle.
Looking at the corpse stacker code for reference, I've managed to cobble something together that kind of works (ends fast forward after every log drop), but it's my first foray into both lua and zomboid modding... Would be cool to have it as part of this mod.
bikinihorst  [autore] 22 dic 2024, ore 2:42 
b42 support is coming at the start of january
tilarium 18 dic 2024, ore 13:02 
"File Size 402.099 KB
Posted Oct 22, 2021 @ 3:30pm
Updated May 28 @ 1:02pm
49 Change Notes ( view )"

"bikinitools [41.xx + MP] - independent vehicle spawner, skin changer and automations!"

"Important info regarding versions and multiplayer
This mod was made for version 41 and I won't officially support any version lower than this."

Based on those three bits of easy to find information (I mean heck, one of them is literally the mods name", what do you think?