Garry's Mod
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Call Of Duty Zombies: Raygun v2
   
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Content Type: Addon
Addon Type: Weapon, Effects, Model
Addon Tags: Fun
Tamaño
Publicado el
4.948 MB
20 MAY 2014 a las 2:40 p. m.
1 nota sobre cambios ( ver )

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Call Of Duty Zombies: Raygun v2

Descripción
I decided to do an improved version of the previously released raygun pack. After releasing the initial version, people complained about various bugs, such as the projectile being off-target.

Well, I am pleased to say that those bugs have been eliminated! However, the porter's x2 raygun is not on this addon...yet.

Improvements:

-Fixed the projectile offset bug.

-You can now use the weapon on ANY map without it exploding in your face.

-Moved to GDCW weapons base, thus adding more options to configure

-New viewmodel with better hands and improved draw animation

-Rings now look alot better.

-Impacts are now green explosions instead of standard explosions.

-Splash damage has been rebalanced. It now has less damage. Antlion guards go down in half a clip instead of one shot.

Well, that's all for now! Enjoy!

Credits:

Megadeth9811: Porting of models / textures, and lua.

Treyarch: Models, animations, and textures.

Tom Crowley: Model and animation export tools. Without him, none of this would be possible.

Check out his stuff here: http://tom-crowley.co.uk/downloads/
Discusiones populares Ver todo (2)
3
30 MAY 2017 a las 12:21 p. m.
wonder weapons?
WitchDoctorDB
1
28 NOV 2017 a las 12:53 a. m.
Plz make pap version :)
Obama Jomama
141 comentarios
isaacb1 27 AGO a las 12:47 a. m. 
this is the ray gun of the first cod zomb i played / black ops
The Thompson Main IV. 9 JUN a las 7:37 p. m. 
Lemme guess, you came here because of Area 51
13 ENE a las 8:25 p. m. 
this is old stop using it guys
Darthtaiyder 12 MAY 2023 a las 12:23 p. m. 
[Call Of Duty Zombies: Raygun v2] lua/includes/extensions/entity.lua:192: attempt to index local 'col' (a number value)
1. SetColor - lua/includes/extensions/entity.lua:192
2. unknown - lua/entities/gdcwa_energyring/init.lua:14
3. Spawn - [C]:-1
4. FireRocket - lua/weapons/gdcw_raygun/shared.lua:97
5. unknown - lua/weapons/gdcw_raygun/shared.lua:70
ak47m16m134andrpg7 19 MAR 2023 a las 5:12 p. m. 
so much lua errors
NONO🤏🦍420 [___/****(***** 29 SEP 2022 a las 8:16 a. m. 
cool:steamthumbsup:
The Bealepriest 27 DIC 2021 a las 9:28 a. m. 
[Call Of Duty Zombies: Raygun v2] lua/includes/extensions/entity.lua:192: attempt to index local 'col' (a number value)
1. SetColor - lua/includes/extensions/entity.lua:192
2. unknown - lua/entities/gdcwa_energyring/init.lua:14
3. Spawn - [C]:-1
4. FireRocket - lua/weapons/gdcw_raygun/shared.lua:97
5. unknown - lua/weapons/gdcw_raygun/shared.lua:70

Lua error apparently, doesn't look like it messes with anything
Syafiq_2102 27 AGO 2021 a las 10:04 p. m. 
it's creating lua errors
rooneyviz 6 MAY 2021 a las 7:02 p. m. 
idk if some body has said this yet but there is a script error(it could be my fault instead of the code because im new to gmod) the error is [Call Of Duty Zombies: Raygun v2] lua/effects/gdca_rayimpact/init.lua:63: attempt to index a nil value
1. unknown - lua/effects/gdca_rayimpact/init.lua:63
A_LazyGamer 15 NOV 2020 a las 12:34 p. m. 
finally i found it after 3 years i finally found it