Stellaris
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Ascension - Biological Module [3.14]
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16.910 MB
3 OCT 2021 a las 10:33 a. m.
20 NOV 2023 a las 6:33 a. m.
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Ascension - Biological Module [3.14]

Descripción
WAITING FOR PARADOX TO FIX THEIR GAME, i accept bug reports only for 3.14

Compatible with 3.14

Aviable Languages:
-English
-Russian
-Simplified Chinese - by WolfRainSong


"Ascension - Biological Module" is a late-game mod expanding biological path for normal and hive empires. I've always felt that organics were a bit underpowered compared to psi and synth paths. I hope you'll enjoy it!





-40+ Traits for Organic and Lithoid species

-New Technologies tied to Biological Ascension

-A whole tradition tree locked behind Evolutionary Mastery

-Decisions, buildings and more!



#############################################################
-This mod overwrites next files:

"00_species_archetypes" - Increased maximum amount of trait picks up to 42

"00_social_classes" ⬊
"01_gestalt_drones"🡆 - Some traits like "Neon Fur" require these overwrites for them to function.
"02_other_categories"⬈

"can_species_be_assembled" in "00_rules" - for Omega cloning vats to work.

"can_do_advanced_gene_modding" / "can_remove_beneficial_genetic_traits" / "can_remove_presapient_genetic_traits" in "00_scripted_triggers"

#############################################################

-Decisions are aviable for some habitable structures from Gigastructures.




-Hats off to Stellaris Modding Den and Elowiny for answering at my dumb modding questions

And guys, you can either throw a penny or join my discord server ;)

[boosty.to]
Discord[discord.gg]
Discusiones populares Ver todo (2)
69
27 FEB 2024 a las 8:54 a. m.
FIJO: Bug/Grammar Reports
Yanzihko
46
28 DIC 2023 a las 12:22 a. m.
FIJO: Suggestions
Yanzihko
462 comentarios
Triel 18 OCT a las 1:17 p. m. 
Seriously though, why does a mod focusing on bio ascension changes have such good rogue servitor content?
Ghost Fox (ΘΔ) 27 SEP a las 12:41 a. m. 
Gee, that might have something to do with the version number in the name.
Lanimore 15 SEP a las 2:43 a. m. 
was fun
F.
brokenhalosc0 27 AGO a las 1:29 p. m. 
please update to 4.0 game is playable finally
Ghost Fox (ΘΔ) 10 AGO a las 6:47 p. m. 
There hasn't been a non-beta patch since the author's last comment, so I'm guessing the answer is "no".
genericplayer12345 10 AGO a las 2:41 p. m. 
Is Stellaris in a good enough state for you to think about updating it?
fooldog 28 JUL a las 1:29 a. m. 
thank you for mod! hoping PDX next updates fixes their stuff so its worth updating for :)
Yanzihko  [autor] 27 JUL a las 11:51 a. m. 
@UZaliv

Mod is not updated to 4.0 and i won't even bother to do so untill PDX at least makes their game playable again. Enjoy 3.14, mod works fine there.
UZaliv_[RUS] 27 JUL a las 4:33 a. m. 
Очень крутой мод, мне нравится. но ЧЕРТ ВОЗМИ теперь он не играбельный. при запуске партии все должности на планете занимают нейроэлементы и никто не работает. жду когда обновлять на новую версию и поправят баг. проблема именно в этом моде, я проверял.
아리아넬 26 JUN a las 5:13 a. m. 
It's one of the best mods. I'm waiting for an update someday.