Stellaris

Stellaris

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Ascension - Biological Module [3.14]
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16.910 MB
3. okt. 2021 kl. 10:33
20. nov. 2023 kl. 6:33
34 ændringsbemærkninger ( vis )
Du mangler DLC for at kunne bruge dette emne.

Abonner for at downloade
Ascension - Biological Module [3.14]

Beskrivelse
WAITING FOR PARADOX TO FIX THEIR GAME, i accept bug reports only for 3.14

Compatible with 3.14

Aviable Languages:
-English
-Russian
-Simplified Chinese - by WolfRainSong


"Ascension - Biological Module" is a late-game mod expanding biological path for normal and hive empires. I've always felt that organics were a bit underpowered compared to psi and synth paths. I hope you'll enjoy it!





-40+ Traits for Organic and Lithoid species

-New Technologies tied to Biological Ascension

-A whole tradition tree locked behind Evolutionary Mastery

-Decisions, buildings and more!



#############################################################
-This mod overwrites next files:

"00_species_archetypes" - Increased maximum amount of trait picks up to 42

"00_social_classes" ⬊
"01_gestalt_drones"🡆 - Some traits like "Neon Fur" require these overwrites for them to function.
"02_other_categories"⬈

"can_species_be_assembled" in "00_rules" - for Omega cloning vats to work.

"can_do_advanced_gene_modding" / "can_remove_beneficial_genetic_traits" / "can_remove_presapient_genetic_traits" in "00_scripted_triggers"

#############################################################

-Decisions are aviable for some habitable structures from Gigastructures.




-Hats off to Stellaris Modding Den and Elowiny for answering at my dumb modding questions

And guys, you can either throw a penny or join my discord server ;)

[boosty.to]
Discord[discord.gg]
Populære diskussioner Vis alle (2)
69
27. feb. 2024 kl. 8:54
FASTGJORT: Bug/Grammar Reports
Yanzihko
46
28. dec. 2023 kl. 0:22
FASTGJORT: Suggestions
Yanzihko
462 kommentarer
Triel 18. okt. kl. 13:17 
Seriously though, why does a mod focusing on bio ascension changes have such good rogue servitor content?
Ghost Fox (ΘΔ) 27. sep. kl. 0:41 
Gee, that might have something to do with the version number in the name.
Lanimore 15. sep. kl. 2:43 
was fun
F.
brokenhalosc0 27. aug. kl. 13:29 
please update to 4.0 game is playable finally
Ghost Fox (ΘΔ) 10. aug. kl. 18:47 
There hasn't been a non-beta patch since the author's last comment, so I'm guessing the answer is "no".
genericplayer12345 10. aug. kl. 14:41 
Is Stellaris in a good enough state for you to think about updating it?
fooldog 28. juli kl. 1:29 
thank you for mod! hoping PDX next updates fixes their stuff so its worth updating for :)
Yanzihko  [ophavsmand] 27. juli kl. 11:51 
@UZaliv

Mod is not updated to 4.0 and i won't even bother to do so untill PDX at least makes their game playable again. Enjoy 3.14, mod works fine there.
UZaliv_[RUS] 27. juli kl. 4:33 
Очень крутой мод, мне нравится. но ЧЕРТ ВОЗМИ теперь он не играбельный. при запуске партии все должности на планете занимают нейроэлементы и никто не работает. жду когда обновлять на новую версию и поправят баг. проблема именно в этом моде, я проверял.
아리아넬 26. juni kl. 5:13 
It's one of the best mods. I'm waiting for an update someday.