Arma 3
75 oy
Force Through - Khe Sanh [SP/CO18]
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry
Scenario Map: OtherMap
Etiketler: Tag Review
Dosya Boyutu
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803.896 KB
2 Eki 2021 @ 5:49
5 Eki 2021 @ 8:59
3 Değişiklik Notu ( görüntüle )
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Force Through - Khe Sanh [SP/CO18]

Satanic Warhamster tarafından 1 koleksiyonda
Force Through
10 öğe
Açıklama
Requires S.O.G. Prairie Fire CDLC.

Force Through is a game mode where two sides fight to push the front line of the battle towards the starting position of the enemy side.

AI groups spawn continuously and move independently, sharing their intel about known enemy locations among each other and responding to known nearby targets, trying to find an advantageous position to attack from.

Before the mission starts, the location of the battle can be selected by the server host (or the player in SP).

In single player mode players can switch to any other unit at any time using team switch (U button).
In multiplayer mode players can join other players or AI-controlled groups so they don't have to go lone-wolf.

Made using my AI vs AI Battle Template. The source for this mission is available here:
https://github.com/RimantasGalvonas/Arma-3-AI-vs-AI-Battle-Scenario-Template#example-missions
You may make modifications but please credit me in your uploads.
16 Yorum
LT. Speirs 4 Ağu 2023 @ 15:28 
ok thanks for the reply im enjoying normandy thank you for fixing that
Satanic Warhamster  [yaratıcı] 3 Ağu 2023 @ 1:52 
Hi, SGT. Speirs. The bug on Normandy should be fixed but I really don't know about the timer reseting. It has been reported previously but I wasn't able to reproduce it so I don't know how to fix it yet.
LT. Speirs 29 Tem 2023 @ 21:48 
hey man i really love your scenerio but the respawns seemed to be bugged for me on the vietnam maps the timer resets and on normandy it says its unavailable any ideas?
CalicoJack 12 Şub 2022 @ 15:22 
Force Through is awesome! thanks
Awesomeguy002 7 Oca 2022 @ 22:09 
Hey, thanks. I really appreciate you putting the effort in. Speaking from the position of a modder too, I know stuff like this can be a real pain in the ass. I'll gladly install this.
Satanic Warhamster  [yaratıcı] 7 Oca 2022 @ 10:16 
Hi, Awesomeguy002. Thank you for the kind words!
This is what I was able to come up with. https://github.com/RimantasGalvonas/Arma-3-AI-vs-AI-Battle-Scenario-Template/releases/download/1.2.2/ForceThrough-KheSanh-Artillery.vn_khe_sanh.zip
Extract this archive into the Documents/Arma 3/missions folder and open the mission with the Eden Editor. Afterwards you can export it, publish to workshop or run it from the editor.
This requires the Drongos AI Fire Support mod to be loaded so AI can call in artillery as well.
Unfortunately, calling artillery for players only works properly in single player. Couldn't get the support modules working in multiplayer for the life of me.
Awesomeguy002 6 Oca 2022 @ 13:14 
If you ever made that edit, Warhamster, I'd love to get a look. Force Through is fantastic, really great fun. Some of the most fun I've ever had in ArmA. Adding artillery, air support and vehicles into the equation would bring it to the best fun. I could just imagine how chaotically fun that would be.
killjoy 9 Eki 2021 @ 6:01 
Yeah no worries mate, Nothing too drastic just like... a limited support option to call in some mortars maybe with a longish recharge time. Just might help get you out of a tight spot. Keep up the good work anyway.
Satanic Warhamster  [yaratıcı] 7 Eki 2021 @ 1:16 
Thanks, killjoy! I'm a bit wary of drastically changing the mission design, though I encourage the editor-savvy players to modify this mission to their liking. I sometimes make customized versions of this by request too but I don't upload those to the workshop as I don't want to have a billion versions to maintain. Might cook something up over the weekend if you'd like.
killjoy 7 Eki 2021 @ 0:25 
Really good job mate, had lots of fun playing with friends on this one. I reckon the options for artillery or air support would be good additions (excluding the human player Cobra and Phantom)