RimWorld
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Allow Adjacent Settlements
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Mod, 1.3, 1.4
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2021년 9월 20일 오후 4시 19분
2022년 10월 29일 오전 10시 47분
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Allow Adjacent Settlements

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Removes the restriction forbidding the placement of settlements adjacent to each other, and now also comes with the option to disable the relationship penalty from settling close to another faction's settlement.
I have a slightly better idea of what I'm doing than when I made the initial version so for 1.4 I redid the patch to use a transpiler instead of a postfix, and it seems to work. It's probably compatible with anything else that doesn't touch the conditions for creating settlements.
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2024년 4월 3일 오전 6시 33분
Adjacent Settlements on Impassable Mountains
Blindayar
댓글 31
soglasen666 2024년 8월 20일 오전 11시 08분 
Disabling the relationship penalty from close settling is very useful with "My Little Planet". Thanks for a nice mod!
whatamidoing  [작성자] 2024년 7월 31일 오전 7시 20분 
I can try when I get back from work, but when I tried updating another one Steam wouldn't accept it for whatever reason. The mod includes the project files, you could recompile it for 1.5 yourself.
MeTAL 2024년 7월 31일 오전 6시 06분 
can you post an update? even though it is currently available
Lanz 2024년 5월 14일 오후 1시 50분 
Thanks! Stupid restriction! working for 1.5
LTS 2024년 4월 3일 오전 7시 02분 
I doubt that'd make it harder to find. In fact, I recon it'd make it easier, as it'd immediately tell people that it exists and is accessible without them having to go and look for it.
whatamidoing  [작성자] 2024년 4월 3일 오전 6시 47분 
I don't even remember what I wrote, but thanks. I was thinking I'll probably make a github (or, more likely, gitlab- rather avoid microsoft) account when I get around to 1.5, and separate the source out from the main upload here. I'd link it, of course, but do you think that might make it harder to find?
LTS 2024년 4월 3일 오전 5시 49분 
Thank you for including your source code and it's comments, really helped me figure out how transpilers work. Have my points.
whatamidoing  [작성자] 2022년 11월 15일 오전 3시 39분 
Probably possible, but anything the game does with tiles is not great to read, and the map tiles are hexagons while the play map is a square so there's inconsistency there.
Crimson 2022년 11월 14일 오후 9시 01분 
You're awesome, period.


Here is a wild thought, is it possible to make raids (spawning from screen sides) to avoid being spawned from a direction where an adjacent settlement exists in? (Say you have a base on the left side of your main base, it wouldn't make sense for raiders to spawn from there, type of thing) ... Just a random thought, not a request ^^

Otherwise, thanks for your work, love it
whatamidoing  [작성자] 2022년 10월 29일 오전 10시 50분 
Knocked that out and it looks like it's working, let me know if there's any issues.