RimWorld
Няма достатъчно оценки
Standalone Sergals
   
Награда
Добавяне към любими
В любими
Премахване от любими
Mod, 1.3, 1.4
Размер на файла
Публикуван на
Обновен на
586.171 KB
11 септ. 2021 в 12:26
10 ноем. 2022 в 2:02
7 бележки за промени ( преглед )

Абониране, за да се свали
Standalone Sergals

Описание
Adds sergals from the Vilous universe and nothing else. They have humanoid hairdos for the sake of visual variety.

This mod does not contain pawnkinds or factions. You will need a mod such as Pawnkind Race Diversification if you want them to appear in your world.

EPOE Forked - Alien Expansion will allow you to rebuild sergals' tails.
18 коментара
LyraLux 27 май в 15:21 
Please update this mod. Please?
Szkrider 1 март в 1:26 
Anyone figure a fix out for the white body issue?
Frybread warrior 30 дек. 2023 в 12:39 
also another note the sergals fur only remains white and cant be changed and thanks I love this mod :>
Baja Blast  [автор] 28 дек. 2023 в 21:11 
@Frybread warrior I will try to look into this
Frybread warrior 28 дек. 2023 в 17:09 
When a sergal has a child body it causes the game to crash.
mayonnaise 30 юни 2023 в 14:21 
is there any chance we could get a xenotype version? trying to keep it light on the alien races in my new playthrough
Jeff the Second 7 апр. 2023 в 10:38 
Honestly? I don't know really. It's kind of a conundrum really, as having them have unique genes locked to themselves makes them weak (in comparison to stuff like alpha genes, etc which grant more flexibility and gameplay factor, etc.), while having them incompatible with gene enhancement locks them out of the fun stuff. Having them as a human genotype could work, as it does fit the vanilla game's lack of aliens, but it does take away from what the mod intends to add: Y'know, sergals.
Jack Aufenhand  [автор] 1 апр. 2023 в 19:33 
I believe there is a blacklist that gets rid of most of the cosmetic only genes.
Baja Blast  [автор] 31 март 2023 в 21:55 
@Jeff The Second: I haven't thought of a good way to go about compatibility with Biotech yet. I was considering just having a few whitelisted genes, but that might make them too weak gameplaywise. What do you think?
Jeff the Second 31 март 2023 в 9:50 
Ah, I see. That does make it likely to be incompatible with most gene-enhancement mods. But it is a sacrifice for having sergals.