XCOM 2
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Squad Patches
   
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5.418 MB
9 SEP 2021 a las 13:45
25 DIC 2021 a las 13:11
5 notas sobre cambios ( ver )

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Squad Patches

Descripción
A collection of squad images for Long War and compatible mods based on a few other video game icons that I like stylized to look like cloth patches.

This mod is intended and has been tested to work with LWotC, standalone Squad Manager and Squad Based Roster mods by General Disarray.

If you want any other images done in this style added to this mod, let me know in the comments!

Big thanks to Robojumper for helping me with publishing and ironing out a few kinks! ♥



=== December Update ===

Added 8 new icons based on some suggestions from the community and enabled support for the Squad Based Roster standalone mod.
37 comentarios
mazrados 6 MAY 2023 a las 12:31 
Thanks for answer Melancholy.

I'm looking for a mod that would inform about soldiers squad in every soldiers list, not only a few.
Hoped this one would solve this issue.
Melancholy  [autor] 6 MAY 2023 a las 10:47 
@mazrados No, they are only displayed in the squad manager menu and on the geoscape.
mazrados 5 MAY 2023 a las 5:25 
Are this icons displayed in soldiers lists?
RomRojal 29 MAY 2022 a las 11:52 
Ok, no worries
Melancholy  [autor] 29 MAY 2022 a las 9:35 
Sorry, I'm not planning to add any new logs in the near future.
RomRojal 28 MAY 2022 a las 18:22 
I know I already asked if there was a chance to add in logos from COD, but I also want to know if there's a chance to add in logos from Borderlands (Vault Symbol, Crimson Raiders Symbol, etc...) sorry if I'm bothering you.
Yeet Cummins 30 ABR 2022 a las 16:28 
hey could there be any chance you could add the republic icon in a few colors from the clone wars?
Booker DeWitt Esq. 30 ABR 2022 a las 12:03 
Yep, got it.
Thank you, mate
Melancholy  [autor] 30 ABR 2022 a las 10:41 
No, like I said, you only need to edit the package itself and add the image path to the config file of your choice.
Booker DeWitt Esq. 30 ABR 2022 a las 6:31 
I already did join it - got no reply and decided to bother you instead:) Hope I'm not really bothering you btw, sorry if I am

So you don't create Script\ModName.u yourself? Okay.
Yep, I saw that those 3 cfg files were about supporting mods, changed all of them, and replaced your mod's name with mine in 3 other.
Okay, and what with Src\ModName\Classes and .uc file there? You don't create all of that too? Just 6 cfg files, .upk and useless Localization/XComGame.int?