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Originally I had the trains pass the border stations one minute earlier, but that lead to them parking in the next station for an additional minute. Which is not something a subway train would normally do. I guess in this case better gameplay should take precedence over realism.
I know you can send in those trains a minute early, but it's not good practice to have the game say "passing at 0:30" and "arriving at 0:30". It's messy, and I often found that if I'd missed a train entering the map by about 30 seconds, I was running the risk of it being penalized on its next stop. I would've turned on auto-accept, but then I would forget about the train entirely since I didn't set the signal ahead of it to a perpetual route because of the trains that reverse on the stub-end track that sometimes needed to use the route.