Starbound
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Supper's Combat Overhaul - But its only NPC Behaviors
   
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7/set./2021 às 10:28
12/set./2021 às 9:28
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Supper's Combat Overhaul - But its only NPC Behaviors

Descrição
For those who like the changes made to NPC combat ai brought about by SentientSupper's Combat Overhaul (dual weilding capability, smarter movement, etc,) but don't want the other stuff, for compatibility or other reasons.

Obviously, you shouldn't use this with Sentient Supper Overhaul itself, and credit goes to SentientSupper for making the mod.

Fully compatible with Frackin.

Note: Yes, I did get permission to do this.

Proof of Permission[media.discordapp.net]. I am the 'someone' mentioned.
44 comentário(s)
Kemuja 1/dez./2023 às 17:51 
I really want to use this, but my personal gripe is that NPCs don't close doors behind them.
glider521al (Aura of Worlds dev) 9/mar./2023 às 20:23 
Wonderful work, Thank You.

I appreciate the improved combat with NPCs while maintaining compatibility with other mods.

Is there a version or patch somewhere that adds a short telegraph (or a fraction of a second delay timer) before NPCs perform a jump lunge attack? it would allow for reliable dodging at the close to medium range.
Deku Scrublord 8/fev./2023 às 23:19 
Unfortunately I've noticed the issue with Lana and Tonauac still persists with this mod. Lana will not approach the artifact when the player arrives and won't unlock the door to the teleporter and Tonauac gets stuck in place a few tiles in front of the teleporter and starts repeating his dialog again, never actually using the teleporter himself. This always happens regardless of mod compatibility because I tested it in an isolated environment with no other mods installed.

I understand that this is a re-uploaded and gutted down version of Supper's Combat Overhaul so the uploader won't be able to fix this. I just want to leave this comment here to let people know that if they use this mod, these two story npcs WILL break during their respective missions regardless of what other mods you do or don't have installed.
KitsukiKit 29/jan./2023 às 20:49 
will you be updating this?
RDKateran 4/dez./2022 às 17:08 
I'd like to switch to this, but I can't get the original uninstalled properly so I can use this one.
Hyperdino 23/nov./2022 às 13:01 
Is the thing with Lana fixed?
Starlight 6/ago./2022 às 1:41 
Breaks Lana's AI in the end of the Apex artifact mission where she refuses to walk to the artifact and unlock the door to the outpost teleporter. No errors found in the log both server-side & client-side
♫ Tadpole ♫ 3/jul./2022 às 20:04 
How does this affect compatibility with other mods, compared to the main SCO mod? For example, is this still incompatible with Monster Core?
Rylasasin  [autor(a)] 5/mar./2022 às 20:58 
FFS DaE has something like this. But that only applies to the FFS DaE factions and encounters.
mec fluuri 14/jan./2022 às 19:05 
Gotcha. Thanks.