Goose Goose Duck

Goose Goose Duck

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Ducktorian and Ancient Era Map Kills
By Danero
Covers the map kills for Mallard Manor, Jungle Temple, and Ancient Sands. Will cover map kills for any additional maps in these eras.
   
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Introduction
Mallard Manor, Goosechapel, and The Basement are part of the Ducktorian Era, but Goosechapel and The Basement don't have any map kills. Jungle Temple has been released as part of the Ancient Era, and it has two map kills.
The Chandelier (MM)
This trap kill is exclusive to Mallard Manor, and it is based on a sabotage that can be called in addition to other sabotages. It can be called once per round. The chandelier will kill players of any role and can kill any number of players standing under it. Bodies killed this way cannot be reported, but you can see a blood splatter if someone died. Timing the chandelier is easier when you are dead. Ducks either get the chandelier or poison water pump sabotage, so you're safe from the chandelier if poison water pump has been called.
How to Activate as Duck
1) Activate the chandelier sabotage in the Foyer.
2) Call the chandelier sabotage when players are close to the rug in the Foyer.
3) Watch as the chandelier (hopefully) crushes them to death.
How to Avoid Dying
Try not to walk over the rug in the Foyer if you can avoid it, especially if the chandelier has been dropped earlier in the game. Make sure to sweep the rug in the Foyer right away if you have that task.
The Boulder (JT)
This trap kill is exclusive to Jungle Temple, and it is based on a sabotage that has a communal cooldown with every other sabotage besides bridge. The boulder will kill players of any role and can kill any number of players standing in its path (seen below). Bodies killed this way cannot be reported, but you can see a blood splatter if someone died. Timing the boulder is easier when you are dead. The boulder will roll the full distance even if the nearby bridge is down. Since it is possible to kill your partner(s) with the boulder, you don't want to call it while you're alive unless you are actually in the vicinity of the boulder. Also, while rare, a blood splatter on the bridge near the boulder will disappear if the bridge drops.
How to Activate as Duck
1) Activate the boulder sabotage in the hallway west of Staging Arear.
2) Call the boulder sabotage when players are near to or in its path.
3) Watch as the boulder (hopefully) crushes them to death.
How to Avoid Dying
Try not to walk into the path of the boulder if you can avoid it, and especially avoid walking directly north within its path.
The Bridges (JT)
This trap kill is exclusive to Jungle Temple, and it is based on a sabotage that can be called in addition to another sabotage. The bridge will kill players of any role and can kill any number of players standing on the bridge that drops. Bodies killed this way cannot be reported, and there is no trace of them. Timing the bridge is easier when you are dead.
How it Works
One of the three bridges (seen below) is selected at random. The bridge drops and stays down for at least 10 seconds. Any players on the bridge die, and players can't cross the ravine.
How to Activate as Duck
1) Activate the bridge sabotage in the Throne Room.
2) Call the bridge sabotage when players are on or near a bridge.
3) Hope the correct bridge drops, and then watch as players on the bridge plummet to their death.
How to Avoid Dying
Avoid standing on the bridges if at all possible, and be aware when crossing them. If you have the Make a Wish task, try to do it right away.
The Mummy (AS)
The mummy is a duck sabotage. There's a lot to know, so here are the facts:

The mummy:
  • Spawns by the sarcophagus in the Pyramid
  • Will always head towards the nearest living player.
  • Has no kill cooldown.
  • Can kill players in quick succession.
  • Can break down doors.
  • Can go anywhere on the map besides the fog.
  • Can kill anyone but the Adventurer (including ducks).
  • Can kill any number of players.
  • Cannot be killed
  • Will not trigger killing abilities (Canadian, Celebrity, Avenger).
  • Will disappear after a certain time.
  • Can be dispelled by calling a meeting or reporting a body.

How to Activate as Duck:

1) Activate the Mummy sabotage (Library).
2) Call the Mummy when there are players in the Pyramid (calling doors as well can be helpful).
3) Watch as the Mummy goes on a murderous rampage.

How to Avoid Dying
Immediately head towards the bottom of the map if mummy gets called. Report a body if you can find one, or consider calling a bell. Stay far away from the Mummy if you see it. Do not head for the boat or back yourself into a corner. As a duck, don't call the mummy if your partner is in the Pyramid.
Locusts (AS)
The Locust sabotage can only be called by the Warlock duck, so Locusts won't be a threat every game. Locusts can only affect one room at a time. Once the Warlock calls locusts on a room, any players in the room have a limited time to escape the room, otherwise they die. Any player in the room at the end of the sabotage will die, regardless of role, and regardless of how long they were in the room.

How to Activate as the Warlock

1) Find a room with at least one player in it, preferably while doors are closed.
2) Call locusts on the room.
3) Hope that the Locusts devour them.

How to Avoid Dying
Immediately exit a room with Locusts if you can. If you know there is a Warlock, make sure you can see inside each room before entering. Do not enter a room with Locusts.
1 Comments
fs 17 Sep, 2021 @ 1:35pm 
gonna catch me ridester-