Team Fortress 2

Team Fortress 2

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Hades
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Autre: Halloween, Nuit
Mode de jeu: Capture de drapeau
Taille du fichier
Publié le
Mis à jour le
105.107 MB
3 sept. 2021 à 5h09
8 sept. 2022 à 5h34
6 notes de changement ( voir )

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Hades

Dans 1 collection faite par Modern Rawrfare
Yrrzy's 2021 Collection
23 objets
Description


Hades is an original Capture the Flag map set in a Greek-inspired underworld, featuring some unique mechanics!
Fight to rescue Redmond or Blutarch Mann's souls from the underworld, using magical potion amphorae to help (or hinder) nearby players!

NOTE: Workshop maps don't correctly use navmeshes or some audio, download the map directly from TF2Maps.net![tf2maps.net]

Created by:
Yrrzy - Project Director, Level Design, Concepts, Particles, Logic, Audio, and 2D Art
Pont - Level Design, Logic, Additional Environment Art
Freyja - Environment Art, Map Models, Map Textures
Diva Dan - Gameplay Models, Map Models
DJB2401 - Concepts, Additional Models
Barno - Character Models (Coming soon!)


Discussions populaires Tout voir (2)
4
7 sept. 2021 à 10h54
How do I boot it up?
Hollywood
1
18 mai à 3h28
172.93.102.199:27015
Toughest Elf on The Shelf
88 commentaires
Kiwer 18 nov. à 21h48 
hope that next update you will add a sleepy twink that gives you and your teammates snarky comments each time you die
ShadowMan44 15 oct. à 14h40 
There should be a reference to that one game "Altered Beast" like a cute "rise from your grave!!!" written on a tombstone or something.
reindeer 31 mars à 16h12 
praying that we get it this year this is the last of my dream maps I need to get into this game
pont  [créateur] 17 sept. 2023 à 5h02 
u gotta
A Man Without A Plan 16 sept. 2023 à 9h45 
idk if i commented already but, ive played on it, it plays rather nicely, great for things like battle engi and scout as the jars really help out in that area. I like the idea of the skeletons attacking but, couldnt you do something that actually requires three things? or just like a lore reason in general for why we need to get the soul 3 times, thats all really. 8/10
Serge Ivanov 3 sept. 2023 à 16h47 
This looks gorgeous
Wingnut 3 sept. 2023 à 1h11 
This is siiiiiiick. Amazing work on this map all around.
weedshot 27 févr. 2023 à 17h58 
percy jackson
pont  [créateur] 26 déc. 2022 à 6h17 
if we could move the amphorae off of using triggers for most of their effects it'd save us a few % brushsides. i remember that was a pain to work around. the flag logic could probably get some use out of vscript too. definitely something to look into if the map ever gets picked up - but for now, no need to fix what isn't (too) broken.
ShadowMan44 25 déc. 2022 à 22h59 
Wonder what QoL changes you can make with the vscript in the game now...