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Predictable Deep Drills
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Mod, 1.3, 1.4
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1 SEP 2021 a las 4:47 p. m.
23 DIC 2022 a las 1:47 p. m.
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Predictable Deep Drills

Descripción
Deep drills drill up the rocks they're sitting on!

In vanilla, Deep Drills produce stone chunks if they don't have any deep pockets under them. The type of chunk is a random type of natural stone on your map. Annoyingly, this means a drill on granite might produce marble, while a drill on marble produces granite. If you want a specific kind of chunk, you have to keep moving your drills until you find a square that makes it.

Not anymore! If you put your deep drills on a patch of granite, the drill will dig up granite chunks, simple as that! If you put them on dirt or sand or any other kind of terrain, they'll continue to drill up the random kind of stone they always have.

For balance reasons, by default only natural stone types of your map will produce their own chunks, just as it is in vanilla. If your map naturally has granite and slate, a marble meteorite might leave some marble terrain, but digging it up will randomly produce either granite or slate chunks only. Likewise, by default deep drills won't be able to dig up chunks at all on sea ice maps. There are settings to change both of these behaviors, if you prefer.

Github repository
https://github.com/RadHazard/RimworldPredictableDrills/
27 comentarios
MarximusMaximus 29 ABR a las 9:58 p. m. 
PHCGamer 9 ABR a las 11:28 a. m. 
1.5?
Spartan 22 MAR a las 12:40 p. m. 
Multiplayer ?
Tardo The Ass-Monkey 7 DIC 2023 a las 11:08 p. m. 
Will this mod still function if it is placed on a stone area that has since been covered with another floor? For example, if I place a steel tile over rough marble, will I still be guaranteed to get marble, or will it revert to random?
Arky 3 JUN 2023 a las 8:20 a. m. 
I made a new map with map designer and it has stone types differently from the default ones the map previously had.
Arky 3 JUN 2023 a las 8:20 a. m. 
Thank you for the settings that allow us to turn this off: "For balance reasons, by default only natural stone types of your map will produce their own chunks, just as it is in vanilla. "
MurderfaceMurderfaceMurderface 24 DIC 2022 a las 10:35 a. m. 
Thanks so much, merry Christmas!
Raszul 23 DIC 2022 a las 11:46 p. m. 
thanks a lot for updating this great mod!
Timou 23 DIC 2022 a las 3:30 p. m. 
Thank you for updating !
Pausbrak  [autor] 23 DIC 2022 a las 1:48 p. m. 
Sorry for the delay in getting my mods updated, I've been away from Rimworld for a while. Enjoy this update as an early Christmas present!

v1.2.0 - Rimworld 1.4 Update

Features
- Updated to Rimworld 1.4 (Still compatable with 1.3 as well)