RimWorld
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Rex's Morbid Armor Retexture
   
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Mod, 1.3, 1.4, 1.5
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22 aug 2021 om 16:03
7 apr om 16:28
3 wijzigingsnotities (weergeven)
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Rex's Morbid Armor Retexture

Omschrijving
A retexture of the morbid style recon, marine, and cataphract armor helmets. Giving them a more intimidating look.

4/7/24
updated to 1.5
17 opmerkingen
WaKKO151 7 mei om 14:21 
damn
Miia 7 mei om 7:13 
Does nothing to Prestige Cataphract helmets, in case anyone else was wondering.
Wizardman420 11 apr om 0:58 
This is just what i wanted in a skull helmet :luv:
Aratfal 30 okt 2022 om 20:41 
ok, I understand, thank you for the answer, maybe someday you will be able to create such a version?
Bebop  [auteur] 30 okt 2022 om 12:13 
Sorry, this is just a simple retexture of Ideology art assets. Unless I remake from scratch I won't be able to get them higher res.
Aratfal 29 okt 2022 om 1:15 
hello, is it possible to make a higher resolution version of this mod?
some random skeleton 17 nov 2021 om 9:05 
could you make a version that doesn't need ideology?
Arcimbaldo 30 aug 2021 om 3:31 
Awesome stuff. Does it affect the prestige versions too?
Reaverslayer 29 aug 2021 om 5:39 
Damn i wish this where in Base Game fits my Darkness/Tunneler Ideology perfect:mortis:
Bebop  [auteur] 28 aug 2021 om 19:30 
Thanks for the kind comments! I am currently working on the Totemic helmets that will be completely new helmets not retextures. After that is completed I will look into making a standalone craftable version of these helmets as there seems to be interest in it.