RimWorld
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Rex's Morbid Armor Retexture
   
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Mod, 1.3, 1.4, 1.5
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22/ago./2021 às 16:03
7 de abr. às 16:28
3 notas de atualização ( ver )
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Rex's Morbid Armor Retexture

Descrição
A retexture of the morbid style recon, marine, and cataphract armor helmets. Giving them a more intimidating look.

4/7/24
updated to 1.5
17 comentário(s)
WaKKO151 7 de mai. às 14:21 
damn
Miia 7 de mai. às 7:13 
Does nothing to Prestige Cataphract helmets, in case anyone else was wondering.
Wizardman420 11 de abr. às 0:58 
This is just what i wanted in a skull helmet :luv:
Aratfal 30/out./2022 às 20:41 
ok, I understand, thank you for the answer, maybe someday you will be able to create such a version?
Bebop  [autor(a)] 30/out./2022 às 12:13 
Sorry, this is just a simple retexture of Ideology art assets. Unless I remake from scratch I won't be able to get them higher res.
Aratfal 29/out./2022 às 1:15 
hello, is it possible to make a higher resolution version of this mod?
some random skeleton 17/nov./2021 às 9:05 
could you make a version that doesn't need ideology?
Arcimbaldo 30/ago./2021 às 3:31 
Awesome stuff. Does it affect the prestige versions too?
Reaverslayer 29/ago./2021 às 5:39 
Damn i wish this where in Base Game fits my Darkness/Tunneler Ideology perfect:mortis:
Bebop  [autor(a)] 28/ago./2021 às 19:30 
Thanks for the kind comments! I am currently working on the Totemic helmets that will be completely new helmets not retextures. After that is completed I will look into making a standalone craftable version of these helmets as there seems to be interest in it.