FINAL FANTASY VII

FINAL FANTASY VII

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FINAL FANTASY VII | All Materia Locations
By Ashoka
This guide will help you find every single materia in FINAL FANTASY VII.
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Introduction
There are 83 individual materia abilities found throughout FINAL FANTASY VII. This guide will provide you with the locations of each materia, descriptions on how to get each materia, requirements, etc. Helpful references to the Final Fantasy Wiki[finalfantasy.fandom.com] will be linked throughout this guide. Be aware that links to materia or location names may contain spoilers; view at your own risk.

This guide can be used to get the 'Materia Overload' achievement as well, which requires you to have one of each of the following materia mastered in your inventory. If you mastered a materia and sold it, you will unfortunately have to remaster it; it must be in your inventory for this to trigger.

Some materia can be missed, and are unobtainable by normal means afterwards. Thus, it is recommended you refer to this guide throughout your playthrough. For those of you who are experiencing "FINAL FANTASY VII" for the first time, fear not! Spoiler tags have been added so feel free to browse this guide to your heart's content.

Materia Table
The table below is a list of all materia in the game, categorized by the coloration type used in the game. If you consider knowing what materia you get to be spoilers, then I would recommend skipping this section as it will have them listed with no censoring. Feel free to make a copy or take a screenshot to use as a checklist. Without further ado, best of luck on your materia hunting adventures, Ex-SOLDIER!


  • An asterisk (*) indicates materia which can be permanently missed.
  • Red text indicates materia which are received already at full mastery.

World Map + Glossary
For the sake of visual clarity throughout the guide so that everything is not cluttered—as well as for your convenience—I will be providing you with a map of Gaia, as well as a glossary of town names down below!

This map was created by Caves of Narshe[www.cavesofnarshe.com]

Gold Saucer Exclusives
The Gold Saucer is an area in FINAL FANTASY VII that functions as an amusement park/casino with its own currency, and lots of prizes to win—including materia, which we are here for.

Chocobo racing[finalfantasy.fandom.com] is a mini-game found in the Gold Saucer. Winning races earns you GP, which can be used to buy lots of prizes such as materia, by (you guessed it) racing your chocobo in a variety of class-based races.

The gold chocobo[finalfantasy.fandom.com] is a rare and powerful breed of Chocobo that can be utilized to access otherwise unreachable areas of the world map. It is also the easiest way to win the Chocobo races. Winning Chocobo races also trains your Chocobo for optimal breeding results.

The Battle Square[finalfantasy.fandom.com] is a section of the Gold Saucer where players participate in a colosseum battle arena to win Battle Points (BP). This currency can then be exchanged for prizes like Cloud's final limit break, and also some good ol' materia. Prizes here change in price depending on what point you are in the game, with the three determining factors of progress:
  1. Before obtaining the Tiny Bronco[finalfantasy.fandom.com]
    (prizes are expensive)
  2. After obtaining the Tiny Bronco
    (prizes are cheaper)
  3. After obtaining the Highwind[finalfantasy.fandom.com]
    (prizes are cheapest)

Many materia in the game can only be accquired by winning them as prizes in the Gold Saucer, or by finding them on islands only reachable by the gold Chocobo. Refer back here when you are ready. An entire guide is basically needed in order to prepare for this. As such, I will be referring you to Mike Bettencourt's FF7 guide on Youtube. This guide is very in-depth and will give you everything you need in order to breed your Chocobos[finalfantasy.fandom.com] and win your races. The videos embedded below are specifically helpful for this task; I reccomend using his other videos if you need any assistance throughout the game!

How to breed a gold Chocobo + Chocobo racing:
Final Fantasy VII Walkthrough Part 47 - Gold Chocobo Side Quest

Hidden Materia Caves + Chocobo racing (cont.):
Final Fantasy VII Walkthrough Part 48 - Hidden Caves & Chocobo Races

Optimal builds + strategy for the Battle Colosseum:
Final Fantasy VII Walkthrough Part 59 - Battle Square: Omnislash, W-Summon & Final Attack
Magic Materia
There are 22 Magic Materia[finalfantasy.fandom.com] found throughout the game.

Barrier[finalfantasy.fandom.com]
  • A rare materia purchased only from Rocket Town for 10,000 gil.

Comet[finalfantasy.fandom.com]
  • A rare materia only found in the Forgotten Capital on this screen above the fish room.


Contain[finalfantasy.fandom.com]
  • A unique materia obtained by giving the white Chocobo in Mideel a Mimmet Green, then choosing to scratch its ear. Mimmet Greens[finalfantasy.fandom.com] can be bought at the Chocobo Farm


Destruct[finalfantasy.fandom.com]
  • Can be found initially in the Mansion[finalfantasy.fandom.com] basement during the Nibelheim section of disc 1. Sephiroth[finalfantasy.fandom.com] will throw it at the player after a cutscene... be sure to pick it up! (This is one of the funniest scenes in my opinion)
  • Can be purchased from Fort Condor during discs 2 and 3
  • Can be purchased from Mideel after a certain encounter (the encounter with Ultimate Weapon[finalfantasy.fandom.com])

Earth[finalfantasy.fandom.com]
  • Can be purchased from Kalm, Costa del Sol, or Junon for 1,500 gil

Exit[finalfantasy.fandom.com]
  • A rare materia purchased only from Rocket Town for 10,000 gil.

Fire[finalfantasy.fandom.com]
  • Can be purchased from Sector 7 Slums, Sector 5 Slums, Wall Market, Mideel, Costa del Sol, or Junon for 600 gil
  • Red XIII[finalfantasy.fandom.com] will have one equipped already when joining your party

Full Cure[finalfantasy.fandom.com]
  • A rare materia found in Cosmo Canyon. It can be found in the backroom of the item shop (which is located up a ladder in the back of the village by the bonfire). This room only opens once you have acquired the Highwind[finalfantasy.fandom.com]


Gravity[finalfantasy.fandom.com]
  • Found in the Cave of Gi[finalfantasy.fandom.com] after defeating that dungeon's boss[finalfantasy.fandom.com]
  • Can be purchased from Costa del Sol for 8,000 gil in disc 2
  • Can be purchased from Mideel after a certain encounter (the encounter with Ultimate Weapon[finalfantasy.fandom.com])


Heal[finalfantasy.fandom.com]
  • Can be purchased from Kalm, Junon, or Costa de Sol for 1,500 gil

Ice[finalfantasy.fandom.com]
  • Cloud starts with one equipped
  • Can be purchased from Sector 7 Slums, Sector 5 Slums, Wall Market, Mideel, Costa del Sol, or Junon for 600 gil/list]

Lightning[finalfantasy.fandom.com]
  • Cloud starts with one equipped
  • Can be purchased from Sector 7 Slums, Sector 5 Slums, Wall Market, Mideel, Costa del Sol, or Junon for 600 gil

Master Magic[finalfantasy.fandom.com]
  • At Cosmo Canyon, the player can bring one copy of each mastered Magic Materia to the Green Huge Materia in Bugenhagen's planetarium to combine them; the player loses the individual mastered Materia, but gains the Master Magic Materia.
  • Alternatively, the player can give the Kalm traveler[finalfantasy.fandom.com] the Earth Harp[finalfantasy.fandom.com] after defeating a certain superboss (Emerald Weapon[finalfantasy.fandom.com]), and he will give you this materia in exchange.


Mystify[finalfantasy.fandom.com]
  • Can be purchased from Gongaga or Cosmo Canyon for 6,000 gil

Poison[finalfantasy.fandom.com]
  • Found on floor 67 of Shinra HQ
  • Can later be purchased from Kalm, Costa del Sol, or Junon for 1,500 gil

Restore[finalfantasy.fandom.com]
  • Found in the No. 1 Reactor before the Guard Scorpion[finalfantasy.fandom.com] boss fight
  • Can later be purchased from Sector 7 Slums, Sector 5 Slums, Wall Market, Fort Condor, Costa del Sol, Junon, or Mideel for 600 gil

Revive[finalfantasy.fandom.com]
  • Can be purchased from Costa del Sol or Junon for 3,000 gil

Seal[finalfantasy.fandom.com]
  • Can be purchased from Junon or Costa del Sol for 3,000 gil

Shield[finalfantasy.fandom.com]
  • Found in the Northern Cave (the final dungeon of the game)

Time[finalfantasy.fandom.com]
  • Can be purchased from Gongaga or Rocket Town for 6,000 gil

Transform[finalfantasy.fandom.com]
  • Cait Sith will have one equipped when joining the party
  • Can be found on the Mt. Corel bridge
  • Can be purchased for North Corel, Cosmo Canyon, Gongaga, or Mideel for 5,000 gil

Ultima[finalfantasy.fandom.com]
  • A rare materia that can be obtained during the event at North Corel, if the player stops the coal train during the Huge Materia mission when playing as Cid, a boy gives it to the party for free.
  • If the player fails this event, see this link for more details[finalfantasy.fandom.com]
Independent Materia
There are 17 Independent Materia[finalfantasy.fandom.com] found throughout the game.

Chocobo Lure[finalfantasy.fandom.com]
  • Can be purchased from Choco Billy[finalfantasy.fandom.com] at the Chocobo Farm for 2,000 gil before obtaining the Highwind[finalfantasy.fandom.com]
  • After obtaining the Highwind, one can be found in front of the fences at the Chocobo Farm

Counter Attack[finalfantasy.fandom.com]
  • Obtained after defeating the Materia Keeper[finalfantasy.fandom.com] boss in Mt. Nibel
  • Can be won as prizes from chocobo racing[finalfantasy.fandom.com] at the Gold Saucer. (NOTE: They are called 'Counter' here).
    Refer to the section of this guide labeled "Gold Saucer Exclusives" for more details.

Cover[finalfantasy.fandom.com]
  • Found in the garden outside of the home of Aerith[finalfantasy.fandom.com] in the Midgar Sector 5 Slums
  • Can be bought in Wall Market for 1,000 gil after a major story event (the fall of Sector 7)


Enemy Away[finalfantasy.fandom.com]
  • Can be won as prizes from chocobo racing (class B, A, or S) at the Gold Saucer for 300 GP.
    Refer to the section of this guide labeled "Gold Saucer Exclusives" for more details.

Enemy Lure[finalfantasy.fandom.com]
  • Can be purchased at the Battle Square in the Gold Saucer.
Refer to the section of this guide labeled "Gold Saucer Exclusives" for more details.
Requirement
BP Cost
Before obtaining Tiny Bronco
5,120 BP
After obtaining Tiny Bronco
800 BP
After obtaining Highwind
250 BP

EXP Plus[finalfantasy.fandom.com]
  • Can be purchased at the Wonder Square in the Gold Saucer for 2,000 GP after it re-opens in disc 2. Chocobo racing is the fastest way to obtain GP.
    Refer to the section of this guide labeled "Gold Saucer Exclusives" for more details.

Gil Plus[finalfantasy.fandom.com]
  • Can be purchased at the Wonder Square in the Gold Saucer for 1,000 GP after it re-opens in disc 2. Chocobo racing is the fastest way to obtain GP.
    Refer to the section of this guide labeled "Gold Saucer Exclusives" for more details.

HP <-> MP[finalfantasy.fandom.com]
  • Found in a Materia Cave north of Corel. In order to reach this area, you must have either a black or gold Chocobo.
    Refer to the section of this guide labeled "Gold Saucer Exclusives" for more details.


HP Plus[finalfantasy.fandom.com]
  • Obtained by getting 60-90 points during the Shinra parade[strategywiki.org] in Junon
  • Can be purchased from Cosmo Canyon or Mideel for 8,000 gil

Long Range[finalfantasy.fandom.com]
  • Found in the Mythril Mine—head east from where you enter and climb up the vines


Luck Plus[finalfantasy.fandom.com]
  • Found at the Temple of the Ancients; permanently missed if not picked up here

Magic Plus[finalfantasy.fandom.com]
  • Found in the Corel Valley Cave during the climbing section


Mega All[finalfantasy.fandom.com]
  • During the Northern Cave section, send Vincent left at the first junction, then down at the next. When the party converges, he will have found this materia.

MP Plus[finalfantasy.fandom.com]
  • Can be purchased from Cosmo Canyon or Mideel for 8,000 gil

Pre-Emptive[finalfantasy.fandom.com]
  • Earned as a prize in the Battle Square.
Refer to the section of this guide labeled "Gold Saucer Exclusives" for more details.
Requirement
BP Cost
Before obtaining Tiny Bronco
10,240 BP
After obtaining Tiny Bronco
6,400 BP
After obtaining Highwind
1,000 BP

Speed Plus[finalfantasy.fandom.com]
  • Earned as a prize in the Battle Square.
Refer to the section of this guide labeled "Gold Saucer Exclusives" for more details.
Requirement
BP Cost
Before obtaining Tiny Bronco
20,480 BP
After obtaining Tiny Bronco
12,800 BP
After obtaining Highwind
4,000 BP

Underwater[finalfantasy.fandom.com]
  • Obtain a Guide Book[finalfantasy.fandom.com] by morphing a Ghost Ship[finalfantasy.fandom.com] in the Junon Underwater Reactor, or Gold Saucer's Battle Square. Then, trade this item with the Kalm traveler[finalfantasy.fandom.com] for an Underwater materia.
More details here:
Summon Materia
There are 17 Summon Materia[finalfantasy.fandom.com] found throughout the game.

Alexander[finalfantasy.fandom.com]
  • Found in the Great Glacier. Obtained by touching the hot springs and then defeating a snow woman[finalfantasy.fandom.com] in a nearby cave.
Map courtesy of FuzzfingerGaming


Bahamut[finalfantasy.fandom.com]
  • Found in the Temple of the Ancients after defeating the Red Dragon[finalfantasy.fandom.com] boss. If not picked up here, it is permanently missed.

Bahamut ZERO[finalfantasy.fandom.com]
  • At Cosmo Canyon, interact with the Blue Huge Materia in Bugenhagen's planetarium once you've obtained the Bahamut and Neo Bahamut summon materia.
  • If you did not obtain the Blue Huge Materia, you can dig up this materia in the Bone Village[finalfantasy.fandom.com] after the Raid on Midgar[finalfantasy.fandom.com] (end-game story event), however you must still have Bahamut and Neo Bahamut on you
(NOTE: Cannot be obtained if you missed Bahamut)

Choco/Mog[finalfantasy.fandom.com]
  • Obtained by interacting with the Chocobo near the fence in the outdoor pen of Chocobo Farm. If there are no Chocobos, rent some stables, and captures Chocobos to put in there.

Hades[finalfantasy.fandom.com]
  • Found in the cargo room of the Sunken Gelnika


Ifrit[finalfantasy.fandom.com]
  • Dropped by the boss of the Cargo Ship[finalfantasy.fandom.com]. If the player leaves the area without picking this up, it is permanently missed.

Knights of the Round[finalfantasy.fandom.com]
  • Obtained from a Materia Cave on Round Island; can only be accessed with a Gold Chocobo.
Refer to the section of this guide labeled "Gold Saucer Exclusives" for more details.


Kujata[finalfantasy.fandom.com]
  • Found at the forest in the north of the Bone Village. Head west into the forest and you should see a red dot randomly appear and move around this area. Chase it and pick it up—this is the Kujata summon materia. (NOTE: If your materia inventory is full and you pick this up, it will be lost forever)


Leviathan[finalfantasy.fandom.com]
  • Obtained in Wutai Village from completing Yuffie's sidequest[finalfantasy.fandom.com] (see video below).

Master Summon[finalfantasy.fandom.com]
  • At Cosmo Canyon, the player can bring one copy of each mastered Summon Materia to the Red Huge Materia in Bugenhagen's planetarium to combine them; the player loses the individual mastered Materia.
  • Alternatively, the player can give the Kalm traveler[finalfantasy.fandom.com] the Earth Harp[finalfantasy.fandom.com] after defeating a certain superboss (Emerald Weapon[finalfantasy.fandom.com]), and he will give you this materia in exchange.

Neo Bahamut[finalfantasy.fandom.com]
  • Found in the Whirlwind Maze[finalfantasy.fandom.com], at the bottom of the North Crater. If it is not picked up here, it is permanently missed.

Odin[finalfantasy.fandom.com]
  • Open the safe found upstairs in the Nibel Mansion[finalfantasy.fandom.com], then fight the boss[finalfantasy.fandom.com] and it will drop this materia.
The code to the safe is:
  • Right 🡒 36
  • Left 🡐 10
  • Right 🡒 59
  • Right 🡒 97
You must land exactly on the number. If you go past it, restart.

Phoenix[finalfantasy.fandom.com]

Ramuh[finalfantasy.fandom.com]
  • Found in the Gold Saucer. Picked up in the Chocobo jockey waiting room after Barret[finalfantasy.fandom.com] defeats a certain boss in Corel Prison (Dyne[finalfantasy.fandom.com]). It is permanently missed if you don't pick it up here.


Shiva[finalfantasy.fandom.com]
  • Given to the player by Priscilla[finalfantasy.fandom.com] in Junon town after defeating the boss there[finalfantasy.fandom.com]. If the player's materia inventory is full, she leaves it in her room

Titan[finalfantasy.fandom.com]
  • Found in the destroyed mako reactor of Gongaga[finalfantasy.fandom.com] in the location shown in the image below. This is not visible to the player until they receive the Highwind, however it can still be picked up beforehand by pressing the interact button in this location.


Typhon[finalfantasy.fandom.com]
  • Found in the treetops of the Ancient Forest
Command Materia
There are 14 Command Materia[finalfantasy.fandom.com] found throughout the game.

Deathblow[finalfantasy.fandom.com]
  • Found in the forest path of Gongaga.
  • Can be purchased from Fort Condor, or Rocket Town for 10,000 gil after the player obtains the Highwind[finalfantasy.fandom.com]

Double Cut[finalfantasy.fandom.com]


Enemy Skill[finalfantasy.fandom.com]
There are four places the player can obtain the Enemy Skill materia:
  1. In Professor Hojo's lab in the holding tank for Aerith and Red XIII at the Shinra Building (permanently missable)
  2. In the Respectable Inn at Junon
  3. In one of the houses at the Forgotten City (see picture below)
  4. Speak to the Chocobo at the Chocobo Sage's house to receive one


Manipulate[finalfantasy.fandom.com]
  • Cait Sith[finalfantasy.fandom.com] starts with one equipped when joining the party
  • Can be purchased from Fort Condor, or Rocket Town for 10,000 gil after the player obtains the Highwind

Master Command[finalfantasy.fandom.com]
  • At Cosmo Canyon, the player can bring one copy of a mastered Steal, Sense, Throw, Morph, Deathblow, Manipulate, and Mime each to the Yellow Huge Materia in Bugenhagen's planetarium to combine them; the player loses the individual mastered Materia.
  • Alternatively, the player can give the Kalm traveler[finalfantasy.fandom.com] the Earth Harp[finalfantasy.fandom.com] after defeating a certain superboss (Emerald Weapon[finalfantasy.fandom.com]), and he will give you this materia in exchange.

Mime[finalfantasy.fandom.com]
  • Found in the Materia Cave near Wutai Village. In order to reach this area, you must have either a green, black, or gold Chocobo.
    Refer to the section of this guide labeled "Gold Saucer Exclusives" for more details.


Morph[finalfantasy.fandom.com]
  • Found in the Temple of the Ancients. If it isn't picked up here, the materia is permanently missed.


Sense[finalfantasy.fandom.com]
  • Found in the Sector 6 playground
  • Red XIII starts with one equipped when joining the party
  • Can be purchased from Junon, or Kalm for 1,000 gil


Slash-All[finalfantasy.fandom.com]
  • Found in the Ancient Forest


Steal[finalfantasy.fandom.com]

Throw[finalfantasy.fandom.com]
  • Yuffie starts with one equipped when joining the party
  • Can be purchased from Fort Condor or Rocket Town for 10,000 gil after the player obtains the Highwind

W-Item[finalfantasy.fandom.com]
  • Can be obtained during a major late-game story event (Raid on Midgar[finalfantasy.fandom.com]) in disc 2. In the Sector 8 Tunnel[finalfantasy.fandom.com] the player must keep heading downwards even if the party members tell that is the wrong way. At the end of the path there is a save point next to the materia.


W-Magic[finalfantasy.fandom.com]
  • A rare materia only found in the Northern Cave (in the room pictured below)


W-Summon[finalfantasy.fandom.com]
  • Can be purchased from the Battle Square for 64,000 BP after it re-opens in disc 2.
    Refer to the section of this guide labeled "Gold Saucer Exclusives" for more details.
Support Materia
There are 13 Support Materia[finalfantasy.fandom.com] found throughout the game.

Added Cut[finalfantasy.fandom.com]
  • Found in the Great Glacier


Added Effect[finalfantasy.fandom.com]
  • Found in the Cave of Gi[finalfantasy.fandom.com] by wrapping back to the first room from the second room. If it is missed here, it will be permanently missed as this dungeon is unrevisitable


All[finalfantasy.fandom.com] 🤩
Probably the best materia for gil farming; this materia will be your best friend! One fully mastered 'All' materia will sell for 1.4 million gil. Luckily, it is very common!
  • First obtained in the Sector 7 Slums Beginner Hall[finalfantasy.fandom.com]
  • Red XIII starts with one equipped when joining the party
  • Found on floor 63 of the Shinra Building, the Cargo Ship, Mt. Nibel, and the Great Glacier.
  • Can be purchased from Fort Condor for 20,000 gil after the player obtains the Highwind[finalfantasy.fandom.com]
  • Can be won as a prize for earning 89+ points in the Snowboarding Course B[finalfantasy.fandom.com] minigame at the Gold Saucer

Counter[finalfantasy.fandom.com]
  • A rare materia found in the Northern Cave. (NOTE: The materia prize at the Chocobo Square of the Gold Saucer that is labeled as 'Counter' is actually the independent materia, 'Counter Attack')


Elemental[finalfantasy.fandom.com]
  • First obtained on floor 62 of the Shinra Building by solving the mayor's password puzzle on the first try
  • Can also be obtained if the player play's Tifa's piano in Nibelheim while she is the party leader in disc 2

Final Attack[finalfantasy.fandom.com]
  • A rare materia won by defeating the special match[finalfantasy.fandom.com] in the Gold Saucer Battle Square. If the player's inventory is full when they receive the materia, it is permanently missable.
    Refer to the section of this guide labeled "Gold Saucer Exclusives" for more details.

HP Absorb[finalfantasy.fandom.com]
  • Found in Wutai Village's cat house (you'll know the one) after doing Yuffie's pagoda sidequest
  • Found in the second section of the Northern Cave


Magic Counter[finalfantasy.fandom.com]
  • Won as a prize in S-ranked chocobo racing[finalfantasy.fandom.com] at the Gold Saucer
    Refer to the section of this guide labeled "Gold Saucer Exclusives" for more details.
  • Found in the Northern Cave


MP Absorb[finalfantasy.fandom.com]
  • Can be found in a chest in the Wutai Village item shop during the Yuffie quest. It is otherwise blocked by an NPC

MP Turbo[finalfantasy.fandom.com]
  • Found in the Whirlwind Maze[finalfantasy.fandom.com] of the North Crater. It appears yellow as if it were a command materia. If not obtained here, it is permanently missed.


Quadra Magic[finalfantasy.fandom.com]
  • Found in the Materia Cave north of Mideel. In order to reach this area, you must have either a blue, black, or gold Chocobo.
    Refer to the section of this guide labeled "Gold Saucer Exclusives" for more details.


Sneak Attack[finalfantasy.fandom.com]
  • A rare materia won as a prize in A and S-ranked chocobo racing[finalfantasy.fandom.com] at the Gold Saucer
    Refer to the section of this guide labeled "Gold Saucer Exclusives" for more details.

Steal as Well[finalfantasy.fandom.com]
Conclusion
Now that you have every materia ability in FINAL FANTASY VII, you can work on mastering them all!

The easiest place to grind AP is the room in Northern Cave with Magic Pots[finalfantasy.fandom.com] and Movers[finalfantasy.fandom.com]


In the process of mastering every single materia, you will receive the following achievements:
Master Materia
Reach the maximum level of any Materia
Materia Overload
Master all Materias

Hopefully, this guide aided you in feeling your best to complete your quest across Gaia. Feel free to leave any questions or comments down below. Until next time Avalanche!


SPECIAL THANKS
This guide would not have been possible without them!
2 Comments
Ashoka  [author] 22 Jan @ 1:45pm 
@ユリ You're welcome! I'm glad I was able to help!!
F1reD4n 7 Jan @ 9:24am 
Thank you! You really helped a lot!