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Qwerty's Bosses and Items 2
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
Tiedostokoko
Julkaistu
Päivitetty
152.174 MB
10.8.2021 klo 20.25
1.5. klo 19.44
58 muutosilmoitusta ( näytä )

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Qwerty's Bosses and Items 2

1 kokoelmassa, tekijä qwerty 3.14
qwerty's mods
4 luomusta
Kuvaus
A general content mod, I add whatever I feel like adding. I try to make content in the mod feel unique.
Currently the mod has:
-9 Bosses with plenty of drops
-A new structure/Biome the sky fortress!
-Rhuthinium and Lune ore
-some other items scattered throughout

Discord: https://discord.gg/sdUz3yWKqF
Source Code: https://github.com/qwerty3-14/QwertyMod

Several spriters have helped in making this mod!
-Havoc
-Liquidated Assets
-SUS
-Darkpuppey
-CassyDaBean
-GamingWithZack
-ShockedHorizon5
-FailureOfMankind
-Raz
-Kerdo
-Phobostar
-Donmor
-Olive
-Kweequ

Extra thanks
-Turquiose (for writing custom themes)
-musicman (polar exterminator theme)
-direwolf420 (for some bug fixes and git management tips)
-Kweequ (for some custom sound effects)


Changelog
1.0.11
-Fixed mod not working on latest tmodloader version

1.0.10
-Invader Battleship can no longer summon invader behemoths
-OLORD and all its projectile now glow in the dark
-fixed super sky shot's sell value
-Guide to critter companionship will now prevent vitalum headress from sucking the life out of critters

1.0.9
-Fixed a lot of effects activating twice when hitting with projectiles
-changed how penguin generator stacked

1.0.8
-fixed bloody medalion doubling ALL damage instead of just magic damage
-doppleganger will now cleanse itself of imperfections while equiped

-Allowed many accessories that could not previously stack with thier tinkers or doppleganger to now stack
-Bloody medalion is now stackable (gives even more damage and a higher life cost)
-Amulet of Patience is now stackable
-Swordsman bage's effect is now stackable (increases duration of the buff it gives)
-Skyward Hilt's effect is now stackable
-Imperious Sheath is now stackable (meter builds up faster)
-All rune scrolls are now stackable
-Penguin Generator is now stackable

1.0.7
-fixed Polar exterminator treasure bag not dropping penguin launcher
-added config options to turn off Imperious and OLORD screen shake

1.0.6
-Invader caster minion tweaks
-Spheres shot from the casters are capped at zapping 4 times before disapearing
-this means perfect accuracy with the sphere attack should result in equal dps to its close ranged attack
-Range on the caster's close range attack increased from 240 to 300
-damage increased 64->70
-fixed vitalum core dropping from duke fishron bags instead of Plantera bags
-fixed chrome shotgun draw offset
-fixed gale armor setbonus description
-fixed a lot of spelling errors

1.0.5
-Most invader sound effect have been changed (Thanks Kweequ)
-Invader battleship's theme has been updated (Thanks Kweequ)

-Fixed Nanodart probes and gun arrows gaining damage on bounce
-Fixed nanodart probes sliding on intead of bouncing off tiles (when combined with previous bug nano darts could build up astronomical damage)
-Fixed Gun glowmasks being offset
-Invader battleship is now immune to confusion


1.0.4
-Fixed skyward hilt effect and swordsman badge effect working on ALL attacks
-nerfed skyward hilt damage and swordsman badge crit chance 25% -> 20%,
these accesories were made way back in 1.3 in an attempt to make swords not suck now that a lot of sword don't suck these can be tuned down
-Imperious' phantom blades now despawn when Imperious dies or despawns

1.0.3
-There is only one Imperious, any attempt within the mod to have multiples of Imperious active has been thwarted
-Fixed a bug where data on the fortress' invasion status wasn't being sent.

1.0.2
-fixed Invader battleship not dropping the invasion caller
-fixed the fortress' invasion status not syncing in multiplayer

-Invader Battleship's health reduced by 30%
-Invader Battleship's damage reduced by 14%

1.0.1
-Fixed bug where if Invader battleship transition to phase 3 outside of sky fortress it'd get stuck
-Bladed arrow is now dropped directly from Imperious instead of bladed arrow shaft
-Removed Aqueuos from the Bladed Arrow recipe, so people who obtained a bladed arrow shaft before this update can convert it into a bladed arrow.

1.0.0
I've been working on this mod since Fall of 2018, I want to move on with other projectiles
I will continue to keep the mod up to date with tmodloader and fix occasional bugs but have no plans of adding more content in the future
I will still be open to community contributions such as resprites and mod translations

New content
-Added 3 new weapons, these drop directly from Invader Battleship
-Invader battleship now has its own battle theme (Thanks Kweequ)
-Music box for the invader battleship's theme (Thanks Kweequ)
-Added Trophies for Noehtnap, Rune Ghost, Invader Battleship, and OLORD (Thanks Kweequ)
-Added Boss masks for Ancient Machine, Noehtnap, Imperious, Invader Battleship, and OLORD (Thanks Kweequ)


Bug Fixes
-Fixed restless sun projectiles inflicting infinite iFrames
-Fixed sentries not being able to benifit from damage bonuses

Overhauls, polish, and balance changes
-Sliding penguins can no longer damage penguin NPCs
-Penguin generator is capped at 1 penguin pair per second, if a penguin is proced when on cooldown the damage will be added to the next penguin pair
-Penguin generator proc chance 1/10 -> 1/15
-Higher priest staff damage 140 -> 175
-divine banishment use time 30 -> 22
-Imperious' swings have acceleration
-Imperious will wait half a second after the phantom ring attack before starting to swing
-Added descriptions to mod commands that didn't have them



tModLoader QwertyMod lähetti viestin:
Developed By qwerty3.14 and many contributors
Suositut keskustelut Näytä kaikki (14)
6
1
1.5. klo 21.25
New Tmod update crashes mod
PettyRang
3
28.3.2024 klo 18.38
God seal keycard help?
hero2222
4
2.8.2022 klo 2.55
Very laggs in multiplayer
uebok86
296 kommenttia
chelovek 15.9. klo 9.41 
ёбанный глазук чтоб он сдох
Rossiter23 5.9. klo 21.29 
Noticed that the bosses in multiplayer don't get health scaling in Expert, is this intentional?
Epsilon 7.7. klo 22.40 
@JJ's Place the music is still there but thanks to the space biome going above a certain height replaces the music
Epsilon 7.7. klo 22.08 
ancient machine should be reworked
Autumnis 31.5. klo 7.34 
can we get qwerty's bosses and items 1
RAPTORE 26.5. klo 5.46 
DOES this have a "Trex" mount?
zing 20.5. klo 15.21 
fix the damn error
cyberwilson7 9.5. klo 23.14 
This mod is peak bro
BlastLord25 1.5. klo 16.17 
This mod is awesome I did gave the author medals
Awesome265 1.5. klo 12.31 
Would love to have this figured out soon. I genuinely love this mod so much.