Left 4 Dead 2

Left 4 Dead 2

1,782 ratings
生还之锋-重制版(fos_remake) V6
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Game Content: Campaigns
Game Modes: Co-op, Versus, Realism
File Size
Posted
Updated
641.855 MB
9 Aug, 2021 @ 10:29am
18 Aug, 2021 @ 4:12am
8 Change Notes ( view )

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生还之锋-重制版(fos_remake) V6

Description
6.0调整了药的位置,使之不会刷在非主要道路中,修复了对抗下一部分不同模式的触发会冲突导致的bug。

全新的生还之锋地图,可以和旧版共存。更新点和特性详见介绍:
视频介绍:
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B站介绍视频[www.bilibili.com]
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总体调整:
1,所有关卡支持战役,药役,对抗模式
2,药役和对抗模式的坦克数量固定为1,救援为2
3,所有关卡的广告纹理进行了焕然一新的重置
4,增加了大量的彩蛋和隐藏内容
5,修改了关卡代码和mission内容,可以和旧版共存
6,调整了HDR编译和VIS优化,提高了光影渲染度,降低了闪退几率

战役调整:
m2:大楼处开放右侧,可对路径进行3选1推进。
不再需要使用榴弹炮轰炸关底铁门,修改为,需要对煤气罐互动,安置并破坏。
m3:开局的绕路部分进行了修改;
升降平台改换固实体,大幅提高了流畅度,经测试不会再有“模型挤压”导致的“猝死”,
这里感谢《阴霾》的作者@ty提供技术帮助;
m4:货车机关之后的下坡路,设计了在对抗下不易回退的路障;
大型仓库进行了重置,需要开启机关并面对1只tank;
m5:地图流程整体重置,不再是冲刺救援而是防守;
救援点有大量防守点和物资可供使用。

药役/对抗特殊调整:
m2:加油站机关直接开启即可;
电梯前右侧有特感进攻通道。
m3:升降平台需要所有人集合开启传送,跳过升降平台直达底部;
水路部分不需要下水,开放了近路。
m4:油桶调整为1桶;

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地图代码:
map codes:

fosre01_maomaohill
fosre02_fftown
fosre03_factory
fosre04_moors
fosre05_92farm
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The new <fos> that can coexist with the old one. Update points and features see the introduction:
Video introduction:
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VIDEO[www.bilibili.com]
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Text introduction:
The overall adjustment:
1. All levels support campaign, versus, and pills-campaign(pcp) modes.
2, the number of tanks in medicine service and Counter mode was fixed to 1, finale to 2
3. AD textures for all levels have been reconfigured
4. Added a lot of Easter eggs and hidden content
5. Modified the level code and mission content to coexist with the old version
6. Adjusted HDR compilation and VIS optimization to improve light and shadow rendering and reduce flicker probability

Campaign adjustments:
M2: The right side of the building is open, and the path can be selected one by three.
No longer need to use howitzers to bomb closed iron doors. Changed to require interaction, placement and destruction of gas tanks.
M3: The detour part of the opening has been modified;
The lifting platform is changed to a solid entity, which greatly improves the fluency. After testing, there will be no "sudden death" caused by "model extrusion".
Thanks to the author of <Hazing> @ty for technical assistance;
M4: the downhill behind the truck, designed to be difficult to retreat in the face of confrontation;
The large warehouse has been reset. It needs to open the mechanism and face 1 tank.
M5: Map flow has been reconfigured to defend instead of sprint to save;
Rescue point has plenty of defensive points and supplies available.

Special adjustments for PCP/VERSUS:
M2: the gas station can be opened directly;
There's a special attack passage on the right in front of the elevator.
M3: lifting platform requires all people to assemble to open the TP, jump over the lifting platform to reach the bottom;
Waterway part does not need to launch, open the shortcut.
M4: Adjust the gascan to 1.
170 Comments
颜值爆表的泰迪 14 Aug @ 10:04pm 
m4一直显示断开连接是怎么回事
SnypeR 12 Aug @ 4:19pm 
The bots just wouldn't get into the lift
Var name="MR.NOBODY"; 8 Aug @ 9:14am 
作者你这地图在第三关有问题啊。发动机那边开不了被轮胎挡着了
Felipe Suárez 6 Apr @ 2:24am 
fuck map 3 bugged no switches
DarkSlayer 20 Mar @ 12:19am 
this map was awesome but if you in map 3 it always crashed dunno why :(
StevAna 19 Mar @ 7:18am 
2/10, one of the worst map I have ever played.
1. On map 1, the bots didn't want to pick medkits or pills/adrenalines and weapons
2. Map 3 crashed right after map 2
3. Map 4 is too dark and at the church defend, what's even the point of putting a Gatling gun when most of the infected are just going to drop from above your head?
NightCrawler552 10 Mar @ 1:17pm 
A little rough around the edges but good map and lengthy
DEAD FATE 2 Feb @ 3:59am 
第三关闪退
Rene 30 Jan @ 7:09am 
great campaign 10/10:steamthumbsup: