RimWorld
51 oy
FillTheTables
   
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Mod, 1.3, 1.4, 1.5
Etiketler: 1.7, 1.6
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854.758 KB
5 Ağu 2021 @ 1:17
16 Mar @ 16:02
15 Değişiklik Notu ( görüntüle )

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FillTheTables

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A simple patch to allow you to store meals on tables. Will work with modded tables. Fully compatible with Stuff On Tables by Simmin. Safe to remove from an on-going save.

Now with support for:
Vanilla Expanded Brewing
Vanilla Expanded Brewing: Coffee and Tea modules
Sierra's Milkshakes
GloomyFurniture

Credit for the cover picture and thumbnail go to Sierra.
30 Yorum
Sigourney Weaver in Alien4 30 Oca @ 13:40 
ok, thx!
Sir Humphrey Appleby  [yaratıcı] 30 Oca @ 9:47 
It's all xml. Just add whatever you want to FixedStorageSettings.
I want to store food ingredients, too.. what would I need to change in order to be able to do that?
Sir Humphrey Appleby  [yaratıcı] 29 Oca @ 10:20 
Nope, it should all be compatible.
thank you! what would I need to do in order to make the 1x1 table from vanilla expanded furniture compatible with this?
Sir Humphrey Appleby  [yaratıcı] 28 Oca @ 14:20 
@Sigourney Weaver in Alien4 Yeah it should be compatible with that, Stack Gap, Ogres Stack, and DeepStorage. All this really does is give tables that same storage ability as shelves but specifically for foods.
Sigourney Weaver in Alien4 28 Oca @ 11:29 
is this compatible with ... Stockpile Limit forked for 1.4?
Sir Humphrey Appleby  [yaratıcı] 5 Eki 2022 @ 15:42 
FillTheTables has been updated to 1.4. I've left the maximum number of stacks to the 1.3 defaults (one stack) until I understand the visual formatting of stacks a bit more.
skycrossercat 24 Tem 2022 @ 3:37 
yeah I am doing that, thx for your fast reply. And one minor issue I am not sure what cause it. I set the vanilla 1x2 table and modular table(by owlchemist) to use the setting, but somehow the vanilla table is not following the fixed category setting, only the modular table works as intended, which is quite strange.
Sir Humphrey Appleby  [yaratıcı] 24 Tem 2022 @ 3:15 
You can change the targeted Def in the patch from TableGatherSpotBase to specific tables but it would require you to list every specific table. Targeting the parent def was not only cleaner but easier for modded tables to be patched as well. They should all be configured to be disabled by default so pawns won't store things unless you want them to.