RimWorld
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[Dizzy] Faces of the Rim - Dizzy Colors
   
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Mod, 1.3, 1.4, 1.5
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107.644 MB
4 ago 2021, ore 1:27
5 lug, ore 18:41
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[Dizzy] Faces of the Rim - Dizzy Colors

Descrizione
Dizzy Colors adds eye colors to RimWorld using Facial Animation by Nals . This mod is an add-on to: Faces of the Rim - Facial Animation .

Load "Dizzy Colors" below BOTH of those mods and you too can make your black eyes blue, or green, or gray sometimes, or brown!

Respects vanilla game red and gray eye color genes (thanks to Nal's programming, this is easy to access with xml).

You get: basic Rim Black, mystical Tribal Brown, indifferent Empire Blue, and envious Insectiod Green. There has been only a slight attempt to control the color distributions, as darker colors go into blackish, so this will be slightly more common.

Dizzy Colors uses the code of Facial Animation (by Nals) that can varies each color from dark to light, so sometimes a blue may be almost pale gray, or an intense deep, cold ocean blue. (RGB 0.25s to 0.85s- feel free to change those up)

In essence you will have infinite variety, I've even seen a few cases of violet colored eyes, although those are rare.

--
This mod is an add-on and not the complete mod you need- see dependencies.


SAFE to add to an ongoing game- your pawns eye colors won't change, but new pawns will start showing up with colorful eyes.

I bet it would a little UNSAFE to remove from an ongoing save in which you started to see colorful eyes appear, however.
19 commenti
Dizzy Ioeuy  [autore] 4 lug, ore 14:14 
Just checked and it's fine for v1.5 Although the dependent mod is not updated, that mod is FINE too- I went through the XML and DEFS for that. Everything is working OK.
Dizzy Ioeuy  [autore] 6 gen 2023, ore 18:19 
Got rid of about 17 MB of unneeded textures (!!), added in vanilla friendly mouth shapes (not eyes, and other features) from https://steamproxy.net/sharedfiles/filedetails/?id=2816938779 . Asked that author for permission but have not received word yet. I'll remove them if he's upset, but this how I use my mod on my own end personally at this point.

Further cleaned up the XML for efficiency..
Dizzy Ioeuy  [autore] 30 dic 2022, ore 16:09 
@Jenkem: I not sure what you're saying.

Anyway,updated:
MASSIVELY improved. Now respects RED EYE, and GRAY EYE genes! Got rid of 75% of the unneeded textures, and code.

So simple once I thought about it....
Jenkem 30 nov 2022, ore 2:47 
Dizzy, it would be absolutely awesome if you can tie eye color to one of the eye color mods that came up!
Dizzy Ioeuy  [autore] 24 ott 2022, ore 17:31 
If Faces of the rim eyes are used (the black ones) then this mod should basically substitute those with a random color.

This mod doesn't read any of the biotech pats of a pawn, just makes every base pawn have a unique eye color.
Porridge 24 ott 2022, ore 10:01 
When using Biotech genes, do eye colour genes reflect on pawns with this mod?
Dizzy Ioeuy  [autore] 23 ott 2022, ore 21:35 
Well, somehow works on the babies and kids and everything so far. 1.4 good to go, I think.
Thetaprime 22 gen 2022, ore 16:58 
Hey you did you due dilligence. Thanks for checking.
Dizzy Ioeuy  [autore] 22 gen 2022, ore 16:03 
Everyone:
I see the error in the XML of Faces of the Rim which is calling an outdated DLL function from NL's mod that doesn't format the same anymore.

It's nothing to do with my add-on mod which still works as expected. Just give them time to fix it. I can patch it out if worse comes to worse, but honestly things work (close to) as expected despite the red errors.

@alex10019529 There is no easy way from within the game to change the eye color assigned to a pawn once they spawn. Also the eye shape itself is part of the definition. There are 6 types I believe. Mine just tells each shape to call a color base texture, then modify the color by .25 to .8 or so in each rgb channel. That sort of code would need to come out of the DLL supporting easy access to variables in the debug mode. Or they add options to select texture references. Not likely going to happen.
alex10019529 22 gen 2022, ore 11:34 
is there any way to change eye color?