Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Exodus Manor
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6.805 GB
3. Aug. 2021 um 11:45
4. Aug. 2021 um 22:06
3 Änderungshinweise (anzeigen)

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Exodus Manor

Beschreibung
The Victus Crew is found at Dr. Exodus's mansion, where he has conducted experiments on his guests and it is their job to put a stop to his plans and free the souls of the dammed





This is my very first map that I have worked on for over 2 years on! I hope you guys enjoy this map!

FEATURES:
- WW2 Weapons
- various round sounds
- Victus Crew (VO)
- ambient sounds
- buyable ending
- PHD flopper
- Vigor Rush
- Blundergat, acidgat, magmagat

SPECIAL THANKS:
- Sphynx: helping with various rooms, lighting, prefabs
- Madgaz: assets, helps and tips
- Zeroy: tips
- MidgetBlaster: Die Maschine zombies pack
- Vazquez: helping with scripting and problems
- Emox: Victus Crew
- Kingslayer: Raygun mk2 and other weapons
- Skye: WW2 weapons
- LogicalEdits: LUA tutorials, other tips
- JBird: tutorials
- HarryBO21: blundergat, acidgat, magmagat
- Planet: BO4 perk bottles
- Scobula, raptroes, HitmanVere, Madkixs, Thomas Cat: Vigor Rush
- MikeyRay: PHD Flopper

PLEASE LET ME KNOW IF I FORGOT SOMEONE AND SORRY IF I DID

BETA TESTERS:
- Vasquez
- Rattla
- Possum
Beliebte Diskussionen Alle anzeigen (2)
9
14. Aug. 2021 um 16:17
BUGS
Rivadog360
6
18. Aug. 2021 um 14:30
Power
Rivadog360
33 Kommentare
DERREDVIPER 3. Jan. 2023 um 0:55 
great map but without a full fledged easter egg its like eating cookie dough ice cream with the cookie dough but still has potential :steamthumbsup:
TheDawnFox 5. Okt. 2021 um 10:33 
Here my walkthrough of the map including buyable ending pay:

https://www.youtube.com/watch?v=IKcaJinGykk

1) Detail is fantastic however, i noticed a bunch of repeated assets; try to either remove them or randomize them a little bit more
2) Theres a death barrier on teleporter room, specifically on the right side over a rock
3) Many assets make absolutely no sense, for examble, rocks or bricks where no destruction is present, try to be a lil more coherent when placing them.
4) The teleporter at the bottom has no clipping and zombies/player can get through it (looks weird)
5) Lighting is on point
6) Theres a LOT of GOD spots in the Jugg area, you can get on top of tables
7) The map desperately needs a mini boss like panzer soldat or brutus
8) A shield would be great but its your choice
9) An easter egg would definitely be the icing on the cake, so try asking for help? The map has a lot of potential and deserves one

Thats it Riva, keep it up!
Bishrul 19. Sep. 2021 um 10:35 
the stairs are buggy af in spawn
Bishrul 19. Sep. 2021 um 8:29 
is this map compatible with the cold war mod or not?
JracoMeter 7. Sep. 2021 um 14:18 
A large but very detailed map. There were a number of elements that lend to an interesting flow from room to room. Each room offered a different thing to focus on, this was both it greatest strength and weakness. I did enjoy and had a ton of fun on this map; with that being said, the size of this map did make traversal somewhat difficult. Most of the issues I had were a result of the map’s travel time. I explain a bit more in my gameplay/review, https://www.youtube.com/watch?v=GjKISm42QhQ&t=541s .
Soulless_human22 4. Sep. 2021 um 17:35 
Very well made map great light tow to it as well, I had a pack a punched gun by round 10 and completed the map by round 18. Love it keep up the great work bud :steamthumbsup::steamhappy:
Shiro 18. Aug. 2021 um 20:14 
the map felt top easy every gun was over powered it was hard to die without trying even at round 25+
Lerrycapetime 16. Aug. 2021 um 21:14 
Fun map, found some glitch spots though, also a barrier you can enter lol! https://www.youtube.com/watch?v=C6iDdB4z9Lk
Twisted Nick 15. Aug. 2021 um 20:14 
up the difficulty and add an easter egg great looking map tho
Yaesrei 10. Aug. 2021 um 19:16 
Early rounds take a while with zombies spawning so irregularly.