Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

48 avaliações
Immersive UI
   
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Marcadores: Mod
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1.623 MB
31 jul. 2021 às 19:09
29 nov. 2023 às 15:04
13 notas de alterações ( ver )

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Immersive UI

Numa coleção por Norðmaður
Realism
5 itens
Descrição
Removes crosshairs and selection rings for units for a more immersive tactical experience

Multiplayer Compatible
28 comentários
Norðmaður  [autor] 29 jun. 2024 às 12:06 
@Singis

I think some updates might have changed some files, I'll take a look at it.
Singis 28 jun. 2024 às 4:23 
All units I have used so far when playing with US units, even when is this the only mod im using. The selection rings are gone though so the mod is doing something just the crosshairs are still there.
Norðmaður  [autor] 24 jun. 2024 às 16:05 
@Singis

For what Units?
Singis 21 jun. 2024 às 1:27 
Im still seeing crosshairs?
Kurgan 29 nov. 2023 às 16:02 
Cool, thanks for the update!
Norðmaður  [autor] 29 nov. 2023 às 15:05 
Updated*

I think that should fix it.
Norðmaður  [autor] 29 nov. 2023 às 14:39 
Oh yeah, I never noticed that. I'm going to work on it now.
Kurgan 29 nov. 2023 às 14:30 
@Víkingr , "Show selection icons" unfortunately removes the badges / flags above units as well as the selection icons. That's why your mod is much needed; it removes the circle / square selection sprites *but* preserves the badges/icons above units. Without the badges, finding and managing units is extremely difficult.
Norðmaður  [autor] 29 nov. 2023 às 13:36 
Afaik, unchecking the "Show selection icons" Removes all the selection rings for all units. I stopped updating this mod when they added that in a patch awhile back.
Kurgan 5 nov. 2023 às 12:12 
It seems the author has abandoned the mod for now, but here's a fix to update it yourself & get rid of the current super heavy tank / AT gun / weapon team selection rings/boxes. Since this mod was last updated, I believe the devs added a few new type classifications for the selection rings that aren't covered by this mod, resulting in random units still having selection rings.
1. Navigate to the mod path at C:\Program Files (x86)\Steam\steamapps\workshop\content\400750\2562731625\resource\properties\selection
2. Inside that directory, make 9x copies of the "selectable.dds" file.
3. Rename the 9x copies you just made as follows:
vehicle_big_active
vehicle_big_selectable
vehicle_big_selected
vehicle_elongated_active
vehicle_elongated_selectable
vehicle_elongated_selected
vehicle_small_active
vehicle_small_selectable
vehicle_small_selected

This should get rid of all the selection rings across all units again.
Good luck!