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Variety of possible reasons:
- Wanting to maintain reasonable file sizes by sticking to lower encoding settings, at the expense of an arguably negligible amount of audible quality
- A more unlikely reason could also be the age of the encoder; TGAAC has its BGM encoded as Vorbis [wikipedia.org] audio data, and according to said files' metadata, the encoder binary that output these files (most likely, it comes packed with MT Framework's devkit) was compiled from a version of libvorbis that released in 2009. For comparison's sake, the original 3DS releases of DGS1 and DGS2 use DSP-ADPCM audio data wrapped in an MCA header, a property it shares with the 3DS releases and ports of other Ace Attorney titles.
@Microph You might just be able to open them in Audacity, set the gain for the whole thing to -72db (but don't delete it as I don't know if it needs to be the same length) and save the file back (Export -> Export as OGG) with a modified extension.
I find the dialog text running sound annoying and want to mute it without muting other sounds.
Would appreciate if you provide the mute mod or teach me how to do it