Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If there is a problem with this mod, please reset the mod setting.
If my memory wasn't failing, the issue that was happening was that I never updated any of the mod's settings to the new setting changes that separated both's perishing values, which led to the crash, because the server was trying to still find this changed value... It also explains the why you couldn't replicate it >_>
[00:01:35]: [string "scripts/components/preserver.lua"]:13: attempt to call field 'perish_rate_multiplier' (a string value)
LUA ERROR stack traceback:
scripts/components/preserver.lua:13 in (method) GetPerishRateMultiplier (Lua) <11-15>
scripts/components/perishable.lua:80 in (field) fn (Lua) <60-154>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>