RimWorld

RimWorld

840 betyg
Research Whatever
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Mod, 1.3, 1.4, 1.5, 1.6
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19 jul, 2021 @ 19:16
20 jul @ 9:42
21 ändringsnotiser ( visa )

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Research Whatever

Beskrivning
When research subject is not selected, pawns just choose the cheapest one on their own. This option is accessible from research bench.

Forgot to pick a new research?
Just want to go with a flow?
Ran out of care for what's going to be researched next?
Yeah, that's a mod for that. No gimmicks, just plain auto-select of a cheapest thing in the list.

You can change notification mode by r-clicking on "research whatever" gizmo of research station.

upd. Works with Anomaly, and does disable studying when it's no longer necessary.

External links: github[github.com]
230 kommentarer
avil  [skapare] 23 nov @ 8:51 
VE Gravships made this special research vanila unfriendly, so it leads to that problem. Type ResearchProjectDef has a simple method CanStartNow that checks if current research can be... started now, and it says that it can. So obviously VE Gravships does something "separate" making this method unreliable on it's own.
The method CanStartNow is supposed to check for all the required things, like TechprintRequirementMet and AnalyzedThingsRequirementsMet, but in your case doesn't check for SpecialResourceRequirementsMet, but it should. So I guess you should mention that in that mod comment section.
MauPow 22 nov @ 20:27 
Should maybe add some kind of interrupt if it tries to research something that requires a special resource, like VE Gravships. Every time a research completes it tries to cycle through the available grav research and beeps. Still works fine but it's a little annoying
avil  [skapare] 17 nov @ 23:19 
There are none. Pawns do it on their own if it happens.
NikiSm 17 nov @ 14:31 
А как отключить паузы после завершения исследования?
adiswerth 7 nov @ 15:43 
this is the mod i've been searching for now i don't have to be constantly picking new research upgrades because my colonists need to be micro managed
avil  [skapare] 4 nov @ 16:11 
Check Patches folder in mod's folder, there's an example how to make exemptions. Feel free to make a compatibility mod for any of the mods you like. I'm reluctant to make an ingame visual interface for this because that will obligate me to support all the mass of mods that change research and research screen. I know it's disappointing, but I'm way past the active phase when I played and created for rimwold a lot.
Kaisty 4 nov @ 15:48 
@ Avil: How could we go about doing that for certain mods? I love this mod, but hate that if you have something like the Drakken drill mod installed, it will auto choose one of the three repeatable updates for the drill and stick to it until you manually choose something else. I'd love it if I could make ALL repeatable research be the last things on the list to be picked at unless I choose it myself.
avil  [skapare] 22 aug @ 7:20 
There's a way to add research to low priority or ignore in mod's xml files. No in-game way though.
Anker 22 aug @ 3:00 
Doesn't look like you can, sadly.
Anker 22 aug @ 2:56 
There are mods that add research I'd prefer to blacklist from being Whatever'd, since they loop infinitely. Lets see if I can do that...