Rivals of Aether

Rivals of Aether

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Tails
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12 jul 2021 om 9:22
3 mrt om 18:57
18 wijzigingsnotities (weergeven)

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Tails

In 2 verzamelingen van ricE
ricE's Rivals of Aether Mods
22 items
ricE Rumble 2024 Character Collection
15 items
Omschrijving
Miles “Tails” Prower flies into Rivals!

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Tails has a very aerial focused playstyle, oriented towards taking opponents out for long strings of aerials and specials in the air. His Neutral and Down Specials use some of his gadgets that he’s made as long ranged options. Take flight with your Forward and Up Specials to chase after and follow up your opponents!

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Neutral Special: Energy Shot
Tails pulls out one of his gadgets to fire off an electric projectile at opponents. Inflicts brief stun on hit. If fired in the air, it will be shot at a downward arc that ricochets off the ground.




Forward Special: Air Lift
Tails dives forward with open arms. If Tails comes in contact with someone, he’ll grab them and kick them upward. Is useful as both a horizontal recovery option as well as an offensive tool. Goes into pratfall if whiffed, so be careful.



Up Special: Flight
Tails’ trademark ability takes form as his Up Special! With this move, Tails can ascend upward by holding or mashing the Special button. After a while, he’ll go into pratfall after getting tired. While flying, you can cancel the move into any of his aerials: if you hit someone with that aerial, you can avoid pratfall to keep the string of aerials going!



Down Special: Remote Robot
Tails pulls out his Remote Robot gadget from his very own game, Tails Adventure. Once thrown, this robot will travel at an arc, and once it lands, it will walk back and forth on the stage. If it comes in close contact with an opposing player, it will jump upward and explode! Opponents can get rid of it by hitting Remote Robot with any attack, so be careful.

Hitting Remote Robot with Neutral Special will cause it to instantly explode with a strong hitbox.
Touching Remote Robot with Forward Special will cause Tails to pick it up and throw it as a projectile!



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Some of Tails’ normals also have unique attributes to them.

Down Tilt: Slide
Tails slides forward. Can go off ledges. On hit, you can jump-cancel it.



Up Strong: Magic Upper
A powerful uppercut using one of Tails’ gadgets. Has a sweetspot at the tip of the fist.

Uniquely, Tails cannot perform a DACUS (Dash Attack Cancel Up Smash) with this move. However, by jump-canceling Down Tilt on hit, you can cancel into Up Strong, gaining a lot of speed!



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Grab Tails’ home stage, Emerald Hill Zone, here:

https://steamproxy.net/sharedfiles/filedetails/?id=2545217207

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This mod has custom sprites made specifically for Rivals made by ricE. Please do not reuse or re-upload these sprites anywhere without permission!

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Special thanks to BobTheGUYYYYY for making the portrait and victory theme for this character!

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Tails is a character from the Sonic the Hedgehog series, an intellectual property of SEGA and Sonic Team. This is purely a work of art made out of love for the Sonic brand, with no intention of being used for profit or infringing SEGA or Sonic Team’s rights. All rights reserved.
Populaire discussies Alles weergeven (1)
0
30 jul 2021 om 15:02
Down B
ThunderTech
28 opmerkingen
Seg 14 jan om 18:07 
One last thing.

Could we get a Voice Update to have him use voice clips like some of the other Sonic Characters out there?

would be pretty neat.
Seg 14 jan om 18:06 
Neutral Special could also use a buff. For it being a slow moving projectile while faithful to it's appearance in Battle, it's too slow and predictable to be useful on the ground, serving better as a slow aerial option with it's angle, also with low payoff.

Either a buff to it's speed or a buff to the stun duration tied to how much percent the opponent has would suffice.

All in all: i love this character to death and will continue to main him, but god help me securing wins on him is like playing Smash Ultimate Shiek. Keep up the fantastic work on the updates and here's hoping some of my points are taken into consideration. :SuperstarsTails:
Seg 14 jan om 18:06 
Tails' combo potential is amazing, able to perform plently of strings and chase down the enemy, but none of that matters if actually scoring the kill is downright difficult. I've had most if not all matches against most other characters (including other Sonic Characters like Eggman) where i can't secure kills until around 160-200% on a MEDIUMWEIGHT.

Tails' best kill moves are his FStrong, Fair near the edge and Dair sweetspot spike. and as a character that's toated to be a strong aerial fighter i feel like atleast his Fair and Uair need a buff in kill power/knockback to secure kills more successfully.

The other Strongs (Dstrong and UpStrong) while fast and useful to throw out also struggle to secure kills until the 125% range.
Seg 14 jan om 18:06 
@ricE

Alright so it's been a long time enough of playing and maining this Tails Workshop Version for me to give my 2 cents.

The character in terms of combo potential, ease of use, and fun gameplay is absolutely fantasic.

The moveset covers all the basis of Tails' game plan while also including plenty of references and moves from his many playable appearances in the Sonic Series.

And while im very grateful for the newer updates ironing out a few issues (like the Down B Remote Robot cancelling/fizzling out on use randomly), there's one major issue that i really feel needs to be adjusted for this character to be perfect: Kill Power.
SaD2K 4 dec 2023 om 19:11 
why after all this time his neutral b animation is still the fucked bomb throwing animation instead of the arm cannon for me
ricE  [auteur] 15 okt 2023 om 19:29 
@Shadow_The_Worm | Titan.TF
hi, sorry for the late response, but I have thought of giving Tails (and some of my other characters) Final Smash compatibility for a long time. I just haven't gotten around to implementing them yet.

also thanks :D
Shadow_The_Worm | Titan.TF 11 okt 2023 om 8:17 
@ricE
Hey there. Is there any possibility of a Final Aether/Final Smash/Final Strong compatiability through the Final Smash Buddy for characters like your Tails, Meta Knight, Mario and others in the future? Just curious if you plan on implementing Final Smash Buddy compatiability to your characters, thought to ask about since I noticed that you are alive and working on your chars.

Also, all of your characters are amazing and well done in execution, they feel like something unique yet are source-accurate and and have a few Smash (Bros/Flash 2/Crusade) tricks up their sleeves. In Tails' case, his moveset gives me SSBC/SSF2 vibes the most since the official Smash Bros. series do not feature him as a playable character.
ruffwizard 4 jul 2023 om 17:21 
Hey, is it possible to give tails support for the chaos emeralds buddy? It has custom variables for unique sounds on transformation, custom music, and even custom sprites/aura.
https://steamproxy.net/workshop/filedetails/?id=2906569843
Maker Man 16 mei 2023 om 21:57 
I love this character and I love his fstrong. Seeing Tails just clapping people into oblivion is really funny to me.
Soul_Knight 22 apr 2023 om 9:19 
Man this character is buster from his near infinite recovery to his instant down strong to his grab and everything else. This character is just outright amazing.