Garry's Mod

Garry's Mod

129 vurderinger
Breakable panes protector
   
Utmerkelse
Favoritt
Favoritter
Fjern som favoritt
Innholdstype: Tillegg
Tilleggstype: Kart
Tilleggsetiketter: Bygging, Rollespill
Filstørrelse
Lagt ut
Oppdatert
813.000 B
28. apr. 2014 kl. 12.50
29. apr. 2014 kl. 3.26
3 endringslogger ( vis )

Abonner for å laste ned
Breakable panes protector

I 2 samlinger av Alban CHAMPIGNON [GiletJaune]
Board Games by Mohamed Rachid
16 gjenstander
Université Joseph Poireau (serveur)
70 gjenstander
Beskrivelse
Addon to make breakable panes unbreakable
This addon is ideal if you want to make all panes unbreakable.
It works on prop_breakable, func_breakable and func_breakable_surf as well.

[curse.com]

If you use a map that is not designed with unbreakable panes, then you may need this addon with DarkRP, PERP, any other roleplay or peaceful gamemodes.
All panes will be unbreakable, whether you allow weapons or not.

Warning: When you try to destroy a func_breakable_surf pane while being too close to it, you may become stuck in the pane. This is certainly due to the lag compensation and it would be very complicated to solve this issue.

It has been complicated to make this work with func_breakable_surf, and some bugs may still be there after my mindful work. Just post a comment if you experience bugs!

Known issues with func_breakable_surf entities:
■ If you walk toward a func_breakable_surf pane while trying to destroy it, you can become stuck.
■ After repairing, if a func_breakable_surf pane is parented to a door then the door may become hard to open.
■ When attacking a func_breakable_surf pane, the break effect will move more and more in many cases.
48 kommentarer
Alban CHAMPIGNON [GiletJaune]  [skaper] 29. des. 2022 kl. 4.33 
Héhéhé, excellent ! 👍
Havanna 28. des. 2022 kl. 22.50 
Ce que je veux dire c'est que j'utilise exactement le même script que toi, juste qu'au lieu d'exécuter le script chaque frame, il s'exécute toutes les 30 secondes, j'ai pour le moment eu aucun problème avec, je croise les doigts 😅
Alban CHAMPIGNON [GiletJaune]  [skaper] 28. des. 2022 kl. 22.32 
Je pense que tu risques de péter des trucs avec les func_breakable_surf en faisant ça. 😱
Havanna 28. des. 2022 kl. 20.32 
C'est ce que je me disais haha, de mon côté j'ai modifié pour mettre 30 secondes de délai :)
Alban CHAMPIGNON [GiletJaune]  [skaper] 28. des. 2022 kl. 13.33 
Euh, si, je pense. Je ne sais plus, je devrais sûrement regarder à nouveau le code. 😅
Si j'ai vraiment fait ceci, je devrais rénover cette bêtise.
Havanna 19. des. 2022 kl. 10.39 
Yo, vrai question que je me pose, c'est pas un peu hardcore un ents.FindByClass dans un Think sans délai ?
Alban CHAMPIGNON [GiletJaune]  [skaper] 25. des. 2021 kl. 12.26 
No cause players would be stuck within respawned panes.
baconsalt35 6. des. 2021 kl. 17.43 
Be cool if you could make it so that broken glass just respawns/renews after a few moments. :steamthumbsup:
Alban CHAMPIGNON [GiletJaune]  [skaper] 31. juli 2020 kl. 9.02 
Yeah, this is frustrating! :steamsad: By the way, I'm not myself a fan of broken glass.
big ham 30. juli 2020 kl. 22.27 
aw man