Space Engineers

Space Engineers

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Thevsea Brokkr Base [Military Logistics Base]
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Type: World
Mod category: Experimental
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51.873 MB
7 jul, 2021 @ 8:29
16 jul, 2021 @ 17:02
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Thevsea Brokkr Base [Military Logistics Base]

I 1 samling av PrimoSuperT
Primo Industries
23 artiklar
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I CAN UPLOAD AGAIN!!!
Originally this buld was published by a former friend, but I'll be able to post things on my own now (with some slight modifications). I hope you enjoy the builds!!

Brokkr Base [Military Logistics Base]

Brokkr Base is a military logistics complex operated by Muninn’s Thevsean Branch. It is located in the Gründer Mountains of the Eastern Thevsean Border.

It’s objective is to repair and supply ground-combat as well as to support nearby military installations. Brokkr Base contains facilities for administration, storage, repairs, and housing. They are supported by several watchtowers, C-RAM emplacements, and search light platforms.


History

During the height of the Gravskal-Thevsea War, Brokkr Base became a significant strategic point for Thevsean Forces, resupplying various defensive lines as the Gravskal military breached the eastern Thevsean border. Due to its importance, Brokkr Base became a target for Gravskal aerial bombardments as well as ground assaults. After successfully holding the line for 3 months, the Thevsean military was able to repel the invading Gravskal military from their country, eventually launching a counterattack that would soon end the Gravskal-Thevsea War.

General information

> Location: Gründer Mountains, Thevsea
> Affiliation: Thevsea, Muninn

Notes:

[1] – All C-RAM turrets are automated via Whiplash’s Turret Slaving Script; they will intercept incoming hostile craft and missiles.
19 kommentarer
Wolfpackalpha8 30 okt, 2021 @ 16:02 
ya this part of the Description you spelt build wrong i have caps locked the word
Originally this BULD was published by a former friend, but I'll be able to post things on my own now (with some slight modifications). I hope you enjoy the builds!! it is spelt build
Mercair 12 jul, 2021 @ 20:29 
@Strelok Doesn't need dependencies bc the mods come with the world. You can look at the mods after you create the world.
Sigma 12 jul, 2021 @ 9:20 
Mod dependencies?
Looks really good, nice work!

Have you considered trying to make UNSC bases similar (in appearance) to Crow's Nest in Halo3?
The Red Moustache 10 jul, 2021 @ 9:08 
primo back at it again
Daniel Lee Howell 9 jul, 2021 @ 20:06 
@inmoraa Tanker?
Viper 9 jul, 2021 @ 15:27 
amazing work looks awesome!
[82DK] wyomingwolf 9 jul, 2021 @ 15:03 
Primo is back <3
V0ID 9 jul, 2021 @ 1:40 
Nice! How did you obtain this power to upload properly with thumbnails?
Moraa 8 jul, 2021 @ 20:33 
Love the pic of the food on the radiator grill, can not tell you how many times we warmed up food with that method!
PeppyMoss 8 jul, 2021 @ 19:52 
The best part of this man's builds are that they don't require mods or DLC :steamthumbsup: