Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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2x unit size for all
   
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23 kwietnia 2014 o 16:49
19 lipca 2018 o 12:21
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2x unit size for all

Opis
Disembark bug persist.

All naval units have 2 ships.

If you have the 160 men starting campaigns, and everything is correct, I would recommend ESF and setting the unit count to 3. Like described in this link: http://www.twcenter.net/forums/showthread.php?620839-How-to-edit-unit-sizes-in-Rome-II-total-war-(number-of-men-per-unit)
Komentarzy: 84
Treize Khushrenada 25 września 2020 o 13:26 
Just to let all know, when you manually set a unit of ships one at a time, with no overlap, all the men will unload and the bug will not interfere, just don't do all the units at the same time.
callow98 28 sierpnia 2020 o 16:51 
I got this working no problem, unit size mods seem to conflict with any turn per year mod for some reason, as soon as a disabled 4 turns per year it worked fine.
Big issue with these size mods though is that navy landings become impossible for the AI as there isnt enough space for them to land all ships and you end up having to wait out the clock as they just sit and float about. Anyone know a unit size mod that dosent cause 2 ships per unit?
Verax 6 grudnia 2019 o 14:31 
is this another abandoned mod that does not work?
McPoyle 16 listopada 2019 o 13:45 
update plz
I tickle fat chicks 27 października 2019 o 13:17 
update plez
Grubbs008 3 maja 2019 o 10:59 
Does not work. Also says it's outdated in the launcher. (both launchers)
Mceffe 5 lutego 2019 o 6:55 
Is this mod just for the vanilla units or is it Competable with other unit mods?
Fengxian0830 14 stycznia 2019 o 6:51 
Gonna test this now looking forward to this.
Biocarbinol  [autor] 16 lipca 2018 o 17:02 
Updated 17.07.2018
[MoS]CdamAelej 30 kwietnia 2018 o 23:54 
update please