Barotrauma
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[AH] Armageddon Battlecruiser
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2.168 MB
22 JUN 2021 a las 5:05 a. m.
27 ABR a las 11:21 a. m.
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[AH] Armageddon Battlecruiser

En 1 colección creada por Malakra
[AH] Campaing Armageddon
19 artículos
Descripción
LORE

The Imperium of Man tries to stabilize control of Europe after decades of disconnection. The titanic combat ship "Armageddon" crosses the oceans of Jupiter's satellite with this objective, trying to strengthen the colonies of the local government of the Coalition, a vassal of the Empire. Unfortunately the challenges will not be few; Rebels, pirates, cultists, and xenos threaten Imperial control.

ARMAGEDDON

Items - 3850
Structures - 1130
Walls - 197
Lights - 443
Cast shadow lights - 16
Suitable size crew - 12 to 25

Tested and balanced: I played it on campaing using a lot mods with 20 players without problems. If you are interested here the mod collection which i used to play with “https://steamproxy.net/sharedfiles/filedetails/?id=2958566015”

FEATURES

Emergency light system: If you see emergency lights there is an emergency if you don't see any light you are in real problems.

Shuttle and escape pod: A transport pod suitable to support exterior missions and a drop pod to escape in case everything fails. You have a particular radio Armageddon-Transport pod to use in case you can't comunicate with normal radio.

Coilguns are near to periscopes: So there are different weapons batteries rooms around the ship.

Batteries back up: There is a lever in the reactor room which you can toggle to activate batteries. Turn on batteries will force the reactor off, also the oxygenator will force off.

Rol enviroment: Rol doors, decoration, special rooms (look them in game), etc.

Bot friendly: You can play with bots toggling a button on the command room to enable every rol door.

Eliminate the heresy and kill xenos on this cold waters, For the Emperor

Armageddon, warhammer 40k, huge, big, roleplay
Discusiones populares Ver todo (1)
4
24 SEP 2022 a las 6:55 a. m.
FIJO: Suggestions
Malakra
53 comentarios
Malakra  [autor] 5 ABR a las 12:08 p. m. 
Hey, yeah it is a bit dark. are you playing campaing?
Noob Demoman 30 MAR a las 2:33 p. m. 
im getting a bug trying to play this ship with friends, saying something about not being to load a laspistol. just boots us out before we can even get into the game
Noob Demoman 29 MAR a las 11:55 p. m. 
hey is it just me or is it kinda dark in the ship? if someone could please tell me where there would be some light controls in the sub or if they ahve any
Malakra  [autor] 18 FEB a las 4:17 a. m. 
Updated
Malakra  [autor] 11 DIC 2023 a las 2:54 p. m. 
Keep looking here :)
Malakra  [autor] 11 DIC 2023 a las 2:53 p. m. 
I will update the sub soon, after the winter barotrauma update
꧁ღⳆ⧹EvelithⳆ⧹ღ꧂ 29 NOV 2023 a las 6:14 p. m. 
Hi there, I have been looking for a nice sub and I like this one =3
I have one problem thou, reactor says 12000 units have in and output, but when I try to use anything, it says "No power". Is there some special hidden button I am missing, as the reactor is set to "On". Thank you and have a good night! :hearts:
Malakra  [autor] 9 NOV 2023 a las 10:09 a. m. 
@Alyss Did you ask for a solution in Dynamic Europa mod? This mod have just some new textures but the rest is full vanilla, there isn't any modded electronic device
Alyss J. 8 NOV 2023 a las 12:23 a. m. 
Having a trouble with Dynamic Europa. When Dynamic Europa is enabled, the Ship has EXTREMELY high power draw. (Maxing out at 26000 kW while docked in station.
Malakra  [autor] 31 AGO 2023 a las 3:26 p. m. 
Yes, while the batteries system is active the reactor will be off (It remains on but with 0 power)