Slay the Spire

Slay the Spire

Ocen: 106
ContingencyContact
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6.396 MB
12 czerwca 2021 o 21:23
8 września 2021 o 1:20
Listy zmian: 10 ( zobacz )

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Opis
In order to fight against the invincible spire,You leave countless information for yourself in the samsara of death, through which you can find the only way to defeat this tower.

By choosing a contract to improve or reduce the difficulty of the game, it will be regarded as a successful challenge after your victory, and the selected contract will be marked as "completed".

inspired by Contingency Contract mode of the mobile game Arknights,and use assets from it.
Popularne dyskusje Zobacz wszystkie (1)
4
11 października 2021 o 0:11
危机合约创意投稿(Submit ideas here)
REME
Komentarzy: 36
逐风追影 4 lutego o 8:55 
限制卡牌数量的那个能不能在商店页面面加个提醒,不然钱直接就白花掉了,或者在新增卡牌的时候不是直接消失而是能选择不要哪张卡。还有,别把诅咒卡算进去啊
freeflyfish 16 października 2023 o 8:31 
建议加个随机选择
Imakunee 21 lipca 2022 o 18:22 
While using Wandering Minibosses and this mod, the minibosses will full heal each time they show up in an encounter. Normally, they should retain the hp they had when they last ran away. Tested with just this mod and Wandering Minibosses (and their dependencies). Thank you for the mod! It's been great!
ReiYuk 15 marca 2022 o 0:38 
阿我说错了,刚刚试了下发现是可以点前往下一层的,也可以结束回合,但是手牌会全部消失
ReiYuk 15 marca 2022 o 0:30 
提个bug(?)我打的mod里有个遗物的效果是战斗时随机获得一个仅当前战斗可用的遗物,这个遗物给了我多利之境(获得时复制牌组里的一张卡)然后我打了卡组上线15张卡的tag,获得时我已经有15张卡了,然后用多利之境随便复制那张卡都会使当前手牌消失,然后右下角出现前往下一层(但是点了没有反应)只能退出重进了
红骚牛露面 16 stycznia 2022 o 1:10 
能不能整一个随机选择,可以设置随机多少个
Lacewing 14 stycznia 2022 o 0:42 
at com.megacrit.cardcrawl.screens.charSelect.CharacterSelectScreen.render(CharacterSelectScreen.java:477)
at com.megacrit.cardcrawl.screens.mainMenu.MainMenuScreen.render(MainMenuScreen.java:535)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:431)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Lacewing 14 stycznia 2022 o 0:42 
与Aspiration一起开,选择合约时报错(见下及下一条留言),还有一进地精小队房间也报错
Cause:
java.lang.NullPointerException
at aspiration.relics.boss.RunicSpoon$1.test(RunicSpoon.java:30)
at basemod.helpers.CardBorderGlowManager.hasCustomGlows(CardBorderGlowManager.java:71)
at basemod.helpers.CardBorderGlowManager$RenderGlowPatch.Prefix(CardBorderGlowManager.java:139)
at com.megacrit.cardcrawl.cards.AbstractCard.renderGlow(AbstractCard.java)
at com.megacrit.cardcrawl.cards.AbstractCard.renderInLibrary(AbstractCard.java:1246)
at ContingencyContract.UI.SelectScreen.render(SelectScreen.java:194)
at ContingencyContract.Patches.Patches$RenderOperatorsPatch.Postfix(Patches.java:114)
Theusin 10 stycznia 2022 o 20:58 
跟楼下相同,遇到地精小队会卡死,也跟aspiration不兼容
520憨批猪 27 grudnia 2021 o 10:28 
作者大大,,提醒一下,,似乎和aspiration有冲突

会出现手动选卡卡死的情况(尽量全选和一键清除能正常使用)
报错如下

Cause:
java.lang.NullPointerException
at aspiration.relics.boss.RunicSpoon$1.test(RunicSpoon.java:30)
at basemod.helpers.CardBorderGlowManager.hasCustomGlows(CardBorderGlowManager.java:71)
at basemod.helpers.CardBorderGlowManager$RenderGlowPatch.Prefix(CardBorderGlowManager.java:139)
at com.megacrit.cardcrawl.cards.AbstractCard.renderGlow(AbstractCard.java)
at com.megacrit.cardcrawl.cards.AbstractCard.renderInLibrary(AbstractCard.java:1246)
at ContingencyContract.UI.SelectScreen.render(SelectScreen.java:194)
at ContingencyContract.Patches.Patches$RenderOperatorsPatch.Postfix(Patches.java:114)