Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
The only thing that would make me return is if they ever remove the absolutely ball-breaking 4096 character limit from lua blocks. It needs to be raised to AT LEAST 65535 and comments shouldn't count against this limit. It's easier to make a computer IN REAL LIFE on a fucking breadboard than it is to make complex logic devices in this game.
I would know. I've done both. I'm working on a 16 bit homebrew computer right now. I hope to make a 486 motherboard some day. I literally got into homebrew computer engineering JUST because it is both more rewarding AND easier to get more advanced results than it is messing with microcontrollers in this game.
Tho that's also more of a case of since its designed for submarines you likely wouldnt need to know the seabeds physical shape past a few meters.
Are the sensors which are connected to "long range ground laser" and "short range ground laser" pointing straight down? They should be different sensors than the ones on the rotating pivot thingy.
Note that this is intended for use on a submarine but putting it aboard a boat is a perfectly valid application for it as well. If it's on a ship, you may not even have an altitude sensor in which case you could just set to zero.