Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
The only thing that would make me return is if they ever remove the absolutely ball-breaking 4096 character limit from lua blocks. It needs to be raised to AT LEAST 65535 and comments shouldn't count against this limit. It's easier to make a computer IN REAL LIFE on a fucking breadboard than it is to make complex logic devices in this game.
I would know. I've done both. I'm working on a 16 bit homebrew computer right now. I hope to make a 486 motherboard some day. I literally got into homebrew computer engineering JUST because it is both more rewarding AND easier to get more advanced results than it is messing with microcontrollers in this game.
Tho that's also more of a case of since its designed for submarines you likely wouldnt need to know the seabeds physical shape past a few meters.
Are the sensors which are connected to "long range ground laser" and "short range ground laser" pointing straight down? They should be different sensors than the ones on the rotating pivot thingy.
Note that this is intended for use on a submarine but putting it aboard a boat is a perfectly valid application for it as well. If it's on a ship, you may not even have an altitude sensor in which case you could just set to zero.