Stellaris

Stellaris

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At War: Defense Platform Longevity(3.9.*)
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29 May, 2021 @ 2:28am
17 Sep, 2023 @ 10:41am
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At War: Defense Platform Longevity(3.9.*)

In 1 collection by Ambit
At War Continued
7 items
Description
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support.

Other languages
Im currently only updating english Localisation.
I can be reached in the discord when someone does a translation or uploads a mod with a translation.

Original Mod
Description:
==========================================
Do you wish your defense platforms would regenerate with your starbase after battle? This mod makes all military stations (defense platforms, ion cannons, and anything modded in the same class) behave like starbases. No more micro mangement replacing destroyed defense platforms.

Features
  • 20x Repeatable Tech Defense Platform limit(+2)/build speed(0.5%) // You will be able to enable this feature. (disabled by default)
  • Military stations will now go disabled if they loose all health as opposed to blowing up
  • Military stations will now start healing approximately 30 days after combat completes, just like starbases
  • Added an edict to access the options for the mod. You can now set a restart delay for the platforms, a penalty modifier that lasts for a period of time, and a percentage chance that the platform will explode on restart. You can setup none, some, or all of the options. Please give the game at least a day for the option to show up under Edicts.

Note - military stations are a class of ship that are built in the starbase defense tab. This includes defense platform, ion cannons, and should work with any modded item that is built in the same way. Please do not ask if it works with <Insert your Mod here> because I likely won't know.

On the plus side, if you don't lose your starbase, your defense platform investment is safe. On the negative side, if you do lose your starbase, you will likely have to fight the full might of your original starbase to regain control. It is all about balance.

Save Game Compatibility
By default, this mod only works on newly created military stations (defense platforms, etc.). For existing games, you can open the game console[stellaris.paradoxwikis.com/Console_commands] and run
event eac_aw_dpl_actions.1000
and that should enable the functionality on all existing military stations.


Bugs, Feedback and Suggestions
You can post your Feedback and Suggestions here in the comments.
Bugs can be posted in the Discord channel for the mod[discord.gg]
I take all constructive feedback and suggestions seriously.

Compatibility
No vanilla files were harmed in making this mod. This mod is NOT achievement compatible.
Compatible with Stellaris v3.9.*
As with any mod that affects game play, NOT achievement compatible.

DISCLAIMER
This workshop item cannot be redistributed without explicit permission.
Popular Discussions View All (1)
0
5 Jan @ 1:24am
Want to report a bug but your discord invite link is dead
Question
98 Comments
explodoboy 1 Jul @ 3:40am 
This mod still works for 3.12, and it is fully compatible with NSC3's higher-tier defense platforms.
Buckey 21 May @ 12:26pm 
Just wanna say this mod still works.
Mortarch Of Blood 7 May @ 11:25am 
Has this been abandoned? If not, will it need updating?
President Harris 2 Jan @ 4:20pm 
Aw. Was hoping for a mod with a series of techs that benefited platforms rather than new station levels (incompatible with shipsets) and boosting the defenses of the enemy (while resetting for a winning defense).

Don't like platforms sticking around. Oh well will try something else.
harozuken 24 Nov, 2023 @ 8:21pm 
Does this series work in 3.10? Obviously not made for it but sitll wonder if it works with some quirks or just not at all.
johnplan1235 22 Nov, 2023 @ 11:24am 
will there be an update?
Beast-Storm 2 Oct, 2023 @ 4:39pm 
Can you make a legacy version for 3.6.1?
vardicdestroyer 29 Sep, 2023 @ 7:09pm 
I am noticing that defense platforms won't stay disabled in a fight. I've watched several fights both with my platforms and AI platforms when they get disabled they'll say disabled for a second then get a few points of hull and armor healing and pop right back into the fight. I've actually lost a few close fights because my forces couldn't focus on the starbase long enough because they had to keep diverting firepower to the platforms that won't stay down.
FlixPro 18 Sep, 2023 @ 3:28am 
Best mod for starbase defense platform module...
CrustulumDraco 14 May, 2023 @ 12:32pm 
works with 3.8