Arma 3
108 beoordelingen
MP & SP Drop In MVA Ambient Animations
2
2
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Data Type: Composition
Meta: Dependency
Bestandsgrootte
Geplaatst op
275.462 KB
14 mei 2021 om 0:41
1 wijzigingsnotitie (weergeven)

Abonneren om te downloaden
MP & SP Drop In MVA Ambient Animations

In 1 verzameling van VedKay
Mission Maker Shortcut Compositions
2 items
Omschrijving
MP & SP - "Drop In" MVA Ambient Animations
  
Tested on Dedi = Yes
Tested in SP = Yes
Tested in Local Host = Yes
Vanilla - No dependencies
This composition can be found under :
(F2) Compositions--> "Steam Subscribed Content" --> "Accessories"
A simple "drop in" MVA Scene with Ambient Animations. Completely vanilla, does not create dependencies. The first video in the gallery shows the composition contents.

All the units have the required snippets of code in their Init fields. Also, between them there are two different ways of anims. One being the AmbientAnim function, the other being switchMove.
switchMoves have a lot more animation options.
Also the Ambulances have their rear/side doors opened, the code snippets for that is also in the Van's Init fields. 

Tested in SP, Local Host and Dedicated Server, all animations work perfectly.

Pretty self explanatory, drop the composition in and copy/paste the code snippets from the various units. All the animation code snippets can be directly posted into a Trigger "on act" field as well.
For example; This way you could set the Paramedics to only start animations once the player/unit is in the area.
The Van doors can also be triggered or opened in a hold/add action. 

I use these anims for immersion in all my missions, and will add more animated units as time goes on. 

My other MP Missions :
10 opmerkingen
NACHO 13 aug 2022 om 6:20 
Nice
VedKay  [auteur] 14 sep 2021 om 13:17 
Not really sure what’s going on for you, but as you can see from the vid they do all anim correctly.
Rawlings 14 sep 2021 om 1:11 
I copy pasted the code into units init boxes but it does the wrong animations or nothing at all, any help?
VedKay  [auteur] 4 aug 2021 om 13:49 
Not that I’m aware of. These compositions are for the editor.
SnipePro 3 aug 2021 om 2:48 
Is it possible to use this compostion in zeus? Because i couldn't.
Bullybonez 2 jul 2021 om 15:54 
I always loved making stuff like this it's so helpful, cheers!
VedKay  [auteur] 18 mei 2021 om 14:21 
Cheers mate glad you find it helpful. And yeh I’ve got more compositions to share, not just ambientAnim stuff either.
TheRealThing08 18 mei 2021 om 8:27 
Loving these, do you plan to keep making more (you definitely should)?
VedKay  [auteur] 14 mei 2021 om 3:47 
Enjoy ✌️
Benchmark 14 mei 2021 om 2:08 
Nice! Thanks