Tabletop Simulator

Tabletop Simulator

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Bakugan Battle Brawlers [v2.3]
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36.697 MB
2021. máj. 8., 2:56
aug. 29., 1:29
32 változásjegyzék ( megnézés )

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Bakugan Battle Brawlers [v2.3]

Leírás
I've wanted to have this game on TTS for years, ever since the series got rebooted with Battle Planet, I've been wanting to play the Legacy version, the full version of the mod will feature all the Bakugan in the Videogame, I'd like to include the Bakugan not in the game but that will require custom modelling and textures, so that's not a guarantee.

I have begun to set up a Community Discord Server for the Mod, any new info and updates will be posted there in the future, I'm also setting up channels for people who are looking for others to play Bakugan with, feel free to check out the server here:

https://discord.gg/vhCyrnNwkG

Just a heads up to everyone, I am pretty much re-working the mod from the ground up with the next update, I am moving the file-hosting from Discord over to Google Cloud, as well as re-positioning the models from the Videogame, since I didn't future-proof my work 3 years ago

in the meantime, Discord *may* end up cutting off download links externally outside of the Discord Platform as it's been coded to do so, please be patient during this time as it's a very labour intensive process

Current Features:
  • 69 Bakugan Species of each Attribute, Totalling 414 Core Bakugan
  • 66 Bakugan in each Attribute for BakuPearl, BakuFlip & BakuCamo
  • Custom Textures for the OG Subterra colours
  • 199 Unique Special Attack Variant Bakugan from Season 1, totalling over 1800 Unique Bakugan as of v2.2
  • Every Card from the Videogame + Cards from the IRL Toy game, with some Cards modified to work properly.
  • Working Starter, BakuTriad & BakuSolo Packs
  • Custom Character Decks based on the Main Characters of Battle Brawlers
  • Custom Starter Decks designed for each Attribute
  • Beginner's Guide, written by me
  • Official F.A.Q. from 2011
  • Custom Coins, Bakuclip, BakuMeter, Dice, Deck Boxes to enhance gameplay
  • Working Bakugan Launchers from Season 1
  • Levelling system to Upgrade Bakugan
  • Seating for up to 10 players, plus a seat for a GM
  • Recommended Campaign Guidelines & Credit System, Written By me
  • Automatic Script for Bakugan opening on Gate Cards
  • Demo Set of Support Pieces, includes 12 Traps, 9 Battle Gear, 9 BakuNano & 12 Mechtogan, these can be found in the Collection Boxes, located in "The Showroom"

Features in the Future:
  • Each Bakugan from Each Season
  • Every Card in the Physical Game
  • More types of Boosters
  • Potential for Community Requested Skins of Bakugan & Custom Cards

I would also love to be able to eventually add Bakugan from the New Vestroia, Gundalian Invaders and Mechtanium Surge Series as well as potential custom Bakugan, but again, without already made models and textures, this would take a much longer amount of time to complete, any help with this project would be greatly appreciated.


Credits:
  • A Big Thankyou to Serr for helping out with modelling Tentaclear
  • Ultimate Script Tool
  • A very big thankyou to the Discord community, without support from the community, this mod would not have been able to be developed as far as it has been.


What help is needed:

Most of the Help that I need at this stage is clear, orthogonal images and photos of Bakugan that are missing from the mod, reference images make the modelling process much easier and more accurate, so if you own any Bakugan and are willing to help, please feel free to message me here

https://discord.gg/vhCyrnNwkG
163 megjegyzés
MrZangetsu  [készítő] okt. 10., 8:22 
In the meantime, If it helps, we do have a PDF guide on how to play the game, which is also located around the table in-game, that can be downloaded here:

https://drive.google.com/file/d/1AHaUbMBKpuq0dKHzO4Yoekjxxu8veJ_9/view?usp=sharing

There are also useful articles that can help with gameplay on the Bakugan Wiki:

https://bakugan.wiki/wiki/Bakugan_Wiki:How_to_Play_(Generation_1)
Опера okt. 10., 4:41 
понял,ну будем ждать, я обожаю бакуганы и этот мод пожалуй самый лучший из всего что мне встречалось
MrZangetsu  [készítő] okt. 9., 14:34 
@Опера

we have plans to make video tutorials some time in the future, however, I currently don't get a lot of free time so there's no ETA on when that will happen
Опера okt. 9., 11:46 
MrZangetsu , так я скачал и установил, и вопрос, есть видео как базавую основу выучить как играть?
MrZangetsu  [készítő] okt. 9., 9:32 
@Опера

Tabletop Simulator
Опера okt. 9., 8:50 
Здраствуйте а на какую игру этот мод идёт?
MrZangetsu  [készítő] szept. 11., 0:42 
@Delphixander

I'm glad to hear that you're enjoying the mod so much!

Personally, I'm no programmer, I have commissioned a programmer who is quite talented with mod developing with TTS, so I understand the struggle, while I don't know how to write code, I do know that there should be a function within TTS's strings that allow you to basically group objects together temporarily, so the bakugan opens on the core, transforms into whatever state the bakugan opens to, the core gets grouped and then you can code it so the bakugan jumps and rotates to a certain vector, while this is a quite complicated process and TTS makes a lot of shortcuts with it's physics engine, it should be quite possible, if I were to develop this, I would add a button in the context menu to ungroup the Bakugan from the core, so it's not ungrouped accidentally, but maybe there's a better way.
Delphixander szept. 10., 12:54 
It's super cool to see all the work you are putting into this mod!!
I've been trying to do a similar thing with the Second Generation of Bakugan myself, despite my painfully low scripting skills.
The only thing I've found issue with so far was translating the Ultra Bakugan and how they spring up, able to catch more than the Core Bakugan, but seeing your mod implementing Baku-Sky Raiders, it's given me some hope that maybe the Second Generation's game can be fully implemented.
MrZangetsu  [készítő] máj. 26., 14:21 
@BadSanta4-5

Eventually there will be updates that include New Vestroia content, currently I am in the middle of re-introducing content that had to be re-uploaded to the steam cloud which is why development progress has been paused for the time being, I am also working 6 days a week at the moment so I don't really have much time for anything outside of that either

All development progress is posted in our Discord if you would like to follow along
BadSanta 4-5 máj. 26., 6:06 
Hello, will there be an update with a new Vestro??? I'm really looking forward to buying the game for this mod