Left 4 Dead 2

Left 4 Dead 2

230 beoordelingen
Vanilla AWP - Worldmodel Improvement
   
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Game Content: Weapons, Models
Weapons: Sniper
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240.166 KB
29 apr 2021 om 2:40
2 mei 2021 om 13:56
4 wijzigingsnotities (weergeven)

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Vanilla AWP - Worldmodel Improvement

In 1 verzameling van ♥ Rayne ♥
Vanilla CSS Weapon Improvements
6 items
Omschrijving
Same deal as the other ones.
Uses the Vmodel to create a better wmodel.
All vanilla textures. Doesn't touch the vmodel(first person) so reanim and skin compatible.


Alternate version with a rescaled scope: (less accurate to the first person model as a result, but I know some will want this)
https://steamproxy.net/sharedfiles/filedetails/?id=2474968507

All the worldmodels in one pack:
https://steamproxy.net/sharedfiles/filedetails/?id=2471430175
12 opmerkingen
Wrigley 15 sep om 11:45 
fucking massive scope
❀粉色猫猫头❀ 9 mei 2022 om 1:11 
👍 i need this
GI1TcH!mg G@M3R 7 jul 2021 om 13:43 
thats just you the first person scope is the same size as the moded version of it

meme time:
when you make a mod and people think your lazy when you say it's not a bug
https://youtu.be/HDCUnLM6UUc
Јамеѕ 2 jul 2021 om 19:18 
Is it me, or is the scope a little bit TOO big now? /:|
GI1TcH!mg G@M3R 2 jul 2021 om 18:09 
but in first person it's on the left side but in worldmodel it's on the right side
i'm confused on why you won't fix it? it's easy just match the fp model with the worldmodel, it's not like the worldmodel that you made is different from fp model it looks the same just bolt positions changed

great now i have to get HQ scout and HQ AWP to fix this issue :( *sigh*
it's a problem that is annoying to me and i really want it fixed please?

can you please just match both models before i start to annoy you please? it's just really not supposed to do this and your the only creator that makes correct worldmodel css weapons that is correct and your the only one out there or the mod that you can fix just please???
♥ Rayne ♥  [auteur] 2 jul 2021 om 17:51 
It is on the correct side. The viewmodel is wrong because they were designed for counter-strike which used to be left handed character default. If it was on the other side it also wouldn't match the third person animations.
GI1TcH!mg G@M3R 2 jul 2021 om 17:13 
@Rain, it appears that the reloading bolt is on the incorrect side, same for the scout and i think the SG552 you should Fix that it looks way off
Treacherous individual 4 mei 2021 om 16:30 
holy shit why it's sp sick
Јамеѕ 29 apr 2021 om 21:18 
What's the other half then?
GI Jeff 29 apr 2021 om 9:03 
Honestly, it kind of fits with vanilla L4D2's style. Those awful world models are half of what makes them look so terrible.