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Ilmoita käännösongelmasta
If some other mod adds new fogmen, or modifies the inventory of existing ones, there may be a conflict.
If you installed a mod during the walkthrough, heads will be added only to those NPCs that the game creates after the mod is installed. Old ones will remain unaffected.
It def was fog hunt causing it but whatever cause my copy of foghunt to go nuts is still unkown Its not doing it anymore.
There are no guaranteed AI Cores in vanilla stores other than Scraphouse.
My mod doesn't do anything with spawning items in Scraphouse or Flats, nor with Artifacts system.
It only adds one item-blueprint to the unique list of the Tech Workshop in Mongrel.
Lets just say it adds a hardcore aspect
I spent all morning removing mods (3-5 at a time) to see what ones would effect an import
in the end, I re enabled all of my mods except this one and did an import and they showed back up
AI cores will still spawn in ruins or boss areas
But will not spawn in shops
Not actually game breaking, Kinda like it, makes them harder to find, but I believe it is an unintended consequence.