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Another thing to note, gas procs stop increasing damage at 10 stacks, it's the only capped damage status in the game, and also lacks an elemental scaling modifier, which leaves it in the dust at F tier behind every single other damage and status type.
you should probably make a different tierlist between element damage types
vs procs
which are completely different,
slash damage is actually horrendous, its the BLEED proc that is good,
you should make a distinction,
for example cold damage is pretty much S tier since its good against a lot of strong units and not much weaknesses, but the frozen slow proc is not very good.