Shadowrun Returns

Shadowrun Returns

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The Grimoire (part 1: Physical Adepts)
   
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Contains: Data Only
タグ: Seattle, Berlin
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投稿日
796.130 KB
2014年4月5日 17時57分
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The Grimoire (part 1: Physical Adepts)

解説
Data only content pack for modder's ressources.
You may test this mod with the official campaign Dragonfall --> Check this out

This UGC is an update of the old SME: Chi Casting mod, but it should also be the first piece of a magic overhaul UGC. However, even if Grimoire 0.1 is an update of an older UGC, it is in a way very different from the original. This is why it should be considered as a Beta test UGC.

Any help testing this UGC (with bug reports, game balance discussions, English writing issues, and various ideas) shall be greatly appreciated.

Thanks you in advance for your feedback. With your cooperation, the final GRIMOIRE will provide a much better gaming experience.


DESCRIPTION

THE GRIMOIRE (Part 1) is a data only UGC made as a total conversion of the Physical Adept's gameplay. All the existing Chi Casting spells have been rewritten, or removed. In this UGC, adepts may choose between:

* 15 Chi Casting spells
* 10 player outfits
* 5 melee weapons
* 5 adept ways (+ the Hermetic Tradition).

Among other things, this UGC also features unique combat abilities (Unarmed, Edged, and Throwing Blades), and tweaks summoned spirits vulnerabilities (Eg: Fire Spirit are immune to Fire damage).

Note that this UGC has the name of a Shadowrun PnP supplement, but despite my efforts to keep it close to the original, this is not my top priority: SRR gameplay and resources comes first ... Still I'm open to requests and suggestions.


REQUIREMENTS

This UGC requires Shadowrun Returns AND Dragonfall. Making a version of it without Dragonfall is not on my tab and anyway, HBS's DLC is a must have, so if you don't have it yet, get it already ! ;)


INSTALL

The GRIMOIRE (part 1) is now be available on Steam's workshop merged into the Dragonfall campaign. For other campaigns, there is always the old SME technique ... though this time this shall be much more easier to use since this data content pack uses HBS's equipment sheets.

For further information please see the discussion: "Adding this mod to someone else's campaign"


UGC CREATORS

Please do not hesitate to ask anything if you want to incorporate The Grimoire (part 1) to your UGC.
人気スレッド 全て表示 (2)
3
2015年7月20日 3時18分
Adding this mod to someone else's UGC
OoooordEr
0
2014年4月5日 18時17分
ピン留め: Detailed content
OoooordEr
2 件のコメント
The Nogitsune 2017年3月13日 17時46分 
Anyone have directions on how to install this mod on dfdc?
chriseggroll 2015年3月6日 8時03分 
I really enjoy this mod! I actually downloaded it from the nexus and used it with dfdc. the new totems are a nice touch, using the invisible way at the moment. I do think the backstab ability could use some tweaking, but it's hard to implement that type of thing at all since there's not really any stealth in the game yet. very nice though, I'd like to see the other magic mods you have planned!